Full notes
Full Oneons: Prisoners update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
Coming Soon: August 2020
First, and most importantly, Oneons: Prisoners, our premiere broughlike (roguelite) dungeon crawler, will be available in August 2020 (barring any unforseen delays). The game is functionally complete, tested, and polished, so I don't anticipate any issues.
Major changes from the last month include:
New post-game content (New Game+) with new monsters, each with powerful new abilities
- Lots of polishnew animations, new art, new effects, a revamped story, and an updated audio design
Quality-of-life change to reduce accidental deaths in the form of hints and warnings
Steam Cloud Save support
Eight new Steam achievements
This is in addition to fixing quite a lot of bugs. It's quite a big amount of work, and I'm really happy with the results!
I'm very excited to get this game in your hands and get your feedback on it, so keep posted! For more frequent (albeit smaller) updates, you can find me on Twitter.
Source
Changelog.gg summarizes and formats this update. How we read updates.
