What changed
10 fixes1 addition3 changes2 removals
- Gameplay
- Store
- UI and audio
- Performance
- Fixes
changedSorry for the delays and inconvenience with the last update. As previously mentioned, different aspects of the save system was not working as intended which lead to certain files not saving completely. I’ve patched up the major issues surrounding it so it should now work as intended with v1.3.203 where spending skillpoints and buying skills will do a full save instead of partial. With all major game breaking bugs out the way, I will push forward to the next big update which is the Necromancer’s second profession and will continue to monitor any issues with save files. All characters should now have a free respec to get back skillpoints that was lost.
addedAdded special one-time offer for 4 hours of double xp with a purchase of a 100 or 500 Diamond bundle
removedUpdated Ricochet to no longer target ally entities
changedUpdated Beyond the Grave and Transcend UI to be more transparent
changedUpdated Ally’s cross check for which tile the player is on to avoid overlap. This only affects allies moving towards a tile and not the player moving towards an ally tile which is still an issue.
removed[Steam] Removed Fullscreen (Windowed) mode as it was causing frequent crashes on certain graphics cards
OneBit Adventure changes
changedSorry for the delays and inconvenience with the last update. As previously mentioned, different aspects of the save system was not working as intended which lead to certain files not saving completely. I’ve patched up the major issues surrounding it so it should now work as intended with v1.3.203 where spending skillpoints and buying skills will do a full save instead of partial. With all major game breaking bugs out the way, I will push forward to the next big update which is the Necromancer’s second profession and will continue to monitor any issues with save files. All characters should now have a free respec to get back skillpoints that was lost.
addedAdded special one-time offer for 4 hours of double xp with a purchase of a 100 or 500 Diamond bundle
removedUpdated Ricochet to no longer target ally entities
changedUpdated Beyond the Grave and Transcend UI to be more transparent
changedUpdated Ally’s cross check for which tile the player is on to avoid overlap. This only affects allies moving towards a tile and not the player moving towards an ally tile which is still an issue.
Sorry for the delays and inconvenience with the last update. As previously mentioned, different aspects of the save system was not working as intended which lead to certain files not saving completely. I’ve patched up the major issues surrounding it so it should now work as intended with v1.3.203 where spending skillpoints and buying skills will do a full save instead of partial. With all major game breaking bugs out the way, I will push forward to the next big update which is the Necromancer’s second profession and will continue to monitor any issues with save files. All characters should now have a free respec to get back skillpoints that was lost.
Update Log v1.3.202-203:
Added special one-time offer for 4 hours of double xp with a purchase of a 100 or 500 Diamond bundle
Updated Ricochet to no longer target ally entities
Updated Beyond the Grave and Transcend UI to be more transparent
Updated Ally’s cross check for which tile the player is on to avoid overlap. This only affects allies moving towards a tile and not the player moving towards an ally tile which is still an issue.
[Steam] Removed Fullscreen (Windowed) mode as it was causing frequent crashes on certain graphics cards
Fixed save scripts not properly saving every 100 steps
Fixed save scripts not properly saving character stats upon force closing
Fixed Practitioner’s Zombie transcend not animating after resuming adventure
Fixed SphinX appearing in Overworld
Fixed Boss chest spawning out of bounds
Fixed Wraith spawn not being a maximum of 1000 steps
Fixed animated Thief skin having a 1 frame offset
Fixed Tendril being able to attack your Zombie
Fixed Tendril shooting arrows instead of using Tendril animation
Fixed Necro’s Zombie UI not disappearing when an enemy kills your Zombie