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Steam News22 March 20233y ago

Balance Update v1.3.105

Reduced Grand Heal starting health damage is dropped from 50% -> 5% - Reduced Grand Heal scaling health damage is changed from 10% -> 5% - Reduced Sacred Way's max armour value from 40% -> 25% - Changed Revenging Smite

Full notes

Full OneBit Adventure update

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What changed

1 fix0 additions0 changes0 removals
  • Balance
fixedReduced Grand Heal starting health damage is dropped from 50% -> 5% - Reduced Grand Heal scaling health damage is changed from 10% -> 5% - Reduced Sacred Way's max armour value from 40% -> 25% - Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap - Fixed Cyclops sprite glitch - Fixed Stun not working with Spirit Staff while mana is above 0
Grand Heal starting health damage is dropped50%5%Grand Heal starting health damage is dropped decreased, nerf

OneBit Adventure changes

fixedReduced Grand Heal starting health damage is dropped from 50% -> 5% - Reduced Grand Heal scaling health damage is changed from 10% -> 5% - Reduced Sacred Way's max armour value from 40% -> 25% - Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap - Fixed Cyclops sprite glitch - Fixed Stun not working with Spirit Staff while mana is above 0
  • Reduced Grand Heal starting health damage is dropped from 50% -> 5% - Reduced Grand Heal scaling health damage is changed from 10% -> 5% - Reduced Sacred Way's max armour value from 40% -> 25% - Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap - Fixed Cyclops sprite glitch - Fixed Stun not working with Spirit Staff while mana is above 0

Source

Steam News / 22 March 2023

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