Full notes
Full OneBit Adventure update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Balance
OneBit Adventure changes
Reduced Grand Heal starting health damage is dropped from 50% -> 5% - Reduced Grand Heal scaling health damage is changed from 10% -> 5% - Reduced Sacred Way's max armour value from 40% -> 25% - Changed Revenging Smite to be based off of 50% weapon damage instead of player's health. Increment is 20% damage with no cap - Fixed Cyclops sprite glitch - Fixed Stun not working with Spirit Staff while mana is above 0
Source
Changelog.gg summarizes and formats this update. How we read updates.
