Full notes
Full One More Night update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Fixes
Version 2.0.80516
Additions
New character portraits.
Balancing Changes
Increased range of skeletons and ghouls for melee attack.
Made rockets go four times faster.
Max enemies that can be damaged by grenade increased from 8 to 12.
Made rocket and grenade explosions faster.
Fixes
Removed difficulty slider from options menu to single-player menu.
Fixed issue causing enemies to not increase as they should.
Fixed issue causing grenades and rockets not showing explosion graphic every time.
Updated certain assets for AI and engine.
Improvements to enemy attacks.
Fixed issue causing ammo to be more expensive than it should've been.
Numerous fixes with Skeleton King boss.
Fix for Necromancers dying and not disappearing.
Source
Changelog.gg summarizes and formats this update. How we read updates.
