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Steam News7 March 20206y ago

Version 2.0.60404 and Version 2.0.40260

Version 2.0.60404 The newest set of balances and fixes are here in the 2.0.60404 update. We're now focusing on difficulty and balancing the game to make it feel more natural and exciting. Additions New Intro.

In this update5

Full notes

Full One More Night update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

10 fixes2 additions30 changes1 removal
  • Gameplay
  • Balance
  • Store
  • Performance
  • Fixes
addedAdditionsNew Intro.
changedBalancing ChangesHealth Regeneration buffed from .25% per 5 seconds to .5% every 5 seconds.
changedBalancing ChangesRocket launcher bullet damage increased from 10-20 to 20-30 and price increased from 10 to 30.
changedBalancing ChangesGrenade cost increased from 10 to 20 and damage increased from 5-15 to 15-20.
changedBalancing ChangesButane fuel price changed from 10 to 1.
changedBalancing ChangesRifle damage increased from 5-10 to 9-13 and price from 10 to 15.
Rocket launcher bullet damage10-2020-30Rocket launcher bullet damage increased, buffRocket launcher bullet damage increased from 10-20 to 20-30 and price1030Rocket launcher bullet damage increased from 10-20 to 20-30 and price increased, buffGrenade cost1020Grenade cost increased, buffGrenade cost increased from 10 to 20 and damage5-1515-20Grenade cost increased from 10 to 20 and damage increased, buff

One More Night changes

addedNew Intro.
changedHealth Regeneration buffed from .25% per 5 seconds to .5% every 5 seconds.
changedRocket launcher bullet damage increased from 10-20 to 20-30 and price increased from 10 to 30.
changedGrenade cost increased from 10 to 20 and damage increased from 5-15 to 15-20.
changedButane fuel price changed from 10 to 1.

Version 2.0.60404

The newest set of balances and fixes are here in the 2.0.60404 update. We're now focusing on difficulty and balancing the game to make it feel more natural and exciting.

Additions

  • New Intro.

  • Day counter above player's name.

Balancing Changes

  • Health Regeneration buffed from .25% per 5 seconds to .5% every 5 seconds.

  • Rocket launcher bullet damage increased from 10-20 to 20-30 and price increased from 10 to 30.

  • Grenade cost increased from 10 to 20 and damage increased from 5-15 to 15-20.

  • Grenade launcher from 2000 to 4000.

  • 9mm bullet cost change from 10 to 2.

  • Butane fuel price changed from 10 to 1.

  • Rifle damage increased from 5-10 to 9-13 and price from 10 to 15.

  • Sniper price increased from 10 to 30 damage from 10-15 to 25-30.

  • Machine gun bullet cost from 10 to 1 damage from 5-10 to 6-9.

  • Xp rate increased by 25%.

  • M16 speed decreased from .16 to .2.

  • M4 price increased from 4000 to 5000 max ammo increased from 200 to 360.

  • Mp5 ammo from 300 to 360.

  • Pump Action shotgun damage increased from 3-5 to 10-14.

  • Sawed off shot cost 2000 down from 7000 and damage increased from 3-5 to 4-7.

  • 12 gauge 2 barrel shotgun damage increased from 3-5 to 10-14.

  • Players turn a little bit faster.

  • Hard and God mode now have additional challenges from the beginning.

Fixes

  • Refilling ammo in shop didn't charge player any money for it.

  • Refilling ammo gave more than it should've.

  • Minor text fixes.

  • Enemies should now attack players more often.

Version 2.0.40260

We posted the 2.0.40260 update on February 24th, there was a vast improvement to AI performance and a lot of balancing changes.

Balancing Changes

  • Enemies spawn about 15% faster now.

  • Skeletons health dropped from 75 to 60, initial speed is 10% faster.

  • Grenade Launcher now uses Impact Grenade instead of delayed grenade, price increased from 1500 to 2000.

  • Decreased number of additional enemies per wave by about 90%, making waves much faster now.

  • Flamethrower cost increased from 1000 to 5000.

  • 40 caliber pistol now does additional damage compared to 9mm, price decreased from 3000 to 1500.

  • Gold pickup time increased from 45 seconds to 100 seconds.

  • Increased health pickup drop rate from 20% to 35% and increased pickup time from 20 seconds to 30 seconds.

  • Turrets now turn 75% faster.

  • Made player start and stop faster to promote snappier movement.

  • East area cost increased from 500 to 1000.

  • West area cost decreased from 1800 to 1400.

  • Uzi fire rate increased by about 50%.

  • Ak47 fire rate increased by about 25%, ammo you can carry increased from 100 to 300.

  • Heavy Machine Gun ammo you can carry increased from 300 to 400.

  • Mp5 ammo you can carry increased from 200 to 300.

  • Removed player's health refilling on night end.

  • Deadly fog only has a 60% chance to happen instead of every single night.

Fixes

  • Fixed issue causing bonus damage to cause player to do less damage.

  • Fixed issue causing enemies to get stuck around certain objects.

  • Continuing to improve AI.

  • Fixed issue causing turrets to not correctly shoot their targets.

  • Fixed issue causing player's legs to look as if they were lagging behind upper body's animation.

  • Minor text changes.

Source

Steam News / 7 March 2020

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