HomeGamesUpdatesPricingMethodology
Steam News2 June 20261mo ago

DEMO IS LIVE

DEMO IS LIVE Hey everyone! The One More Core demo went live on May 28th. We've been going through every bug report and comment since genuinely appreciate everyone who played and shared feedback.

In this update2

Full notes

Full One More Core update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes0 additions2 changes1 removal
  • UI and audio
  • Gameplay
fixedBUG FIXESWe've already pushed a round of fixes and are working on others: VFX / Audio
fixedBUG FIXESVisuals on core, flagship, and wingmen were overblown, toned down
fixedBUG FIXESVarious pause-related audio and VFX issues resolved (sounds continuing, laser state breaking on resume, etc.)
fixedUI / UXTutorial flow fixed, screens were repeating, skipping, or had wrong instructions
changedUI / UXSkill tree tooltips, upgrade counters, and layer indicators all behave properly now
removedUI / UXLocked wingmen can no longer be dragged into slots

One More Core changes

fixedWe've already pushed a round of fixes and are working on others: VFX / Audio
fixedVisuals on core, flagship, and wingmen were overblown, toned down
fixedVarious pause-related audio and VFX issues resolved (sounds continuing, laser state breaking on resume, etc.)
fixedTutorial flow fixed, screens were repeating, skipping, or had wrong instructions
changedSkill tree tooltips, upgrade counters, and layer indicators all behave properly now

DEMO IS LIVE

Hey everyone!

The One More Core demo went live on May 28th. We've been going through every bug report and comment since genuinely appreciate everyone who played and shared feedback. If you miss that part, you can help us in just 5 minutes by filling out the form. Also, we'll be at Steam Next Fest! We released the demo, but our purpose was to make it better until Steam Next Fest. I hope we'll handle it together! https://forms.gle/8iiKCWkaMeWkQT7Y7

BUG FIXES

We've already pushed a round of fixes and are working on others: VFX / Audio

  • Visuals on core, flagship, and wingmen were overblown, toned down

  • Various pause-related audio and VFX issues resolved (sounds continuing, laser state breaking on resume, etc.)

UI / UX

  • Tutorial flow fixed, screens were repeating, skipping, or had wrong instructions

  • Skill tree tooltips, upgrade counters, and layer indicators all behave properly now

  • Locked wingmen can no longer be dragged into slots

Gameplay / Camera

  • Several critical pause bugs in the Core detonation phase have been fixed

  • Camera follow lock, resource visibility near edges, and Mothership drop issues all resolved

More updates on the way. Drop any issues you find in the form, bug report thread, or Discord channel. https://discord.gg/TD72ExM2XQ — One More Core Team

Source

Steam News / 2 June 2026

Open original post

Changelog.gg summarizes and formats this update. How we read updates.