In this update2
Full notes
Full One More Core update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
One More Core changes
DEMO IS LIVE
Hey everyone!
The One More Core demo went live on May 28th. We've been going through every bug report and comment since genuinely appreciate everyone who played and shared feedback. If you miss that part, you can help us in just 5 minutes by filling out the form. Also, we'll be at Steam Next Fest! We released the demo, but our purpose was to make it better until Steam Next Fest. I hope we'll handle it together! https://forms.gle/8iiKCWkaMeWkQT7Y7
BUG FIXES
We've already pushed a round of fixes and are working on others: VFX / Audio
Visuals on core, flagship, and wingmen were overblown, toned down
Various pause-related audio and VFX issues resolved (sounds continuing, laser state breaking on resume, etc.)
UI / UX
Tutorial flow fixed, screens were repeating, skipping, or had wrong instructions
Skill tree tooltips, upgrade counters, and layer indicators all behave properly now
Locked wingmen can no longer be dragged into slots
Gameplay / Camera
Several critical pause bugs in the Core detonation phase have been fixed
Camera follow lock, resource visibility near edges, and Mothership drop issues all resolved
More updates on the way. Drop any issues you find in the form, bug report thread, or Discord channel. https://discord.gg/TD72ExM2XQ — One More Core Team
Source
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