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Steam News20 June 20206y ago

Version 0.6 The UI Update

Version 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along.

Full notes

Full One Million Worlds update

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What changed

0 fixes0 additions2 changes0 removals
  • UI and audio
changedVersion 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along. So while I continue working on the storyline features I’m releasing an assortment of random other stuff I created along the way. However, the most obvious change is a complete overall of the UI, so thats what this update is getting called.
changedVideo Command Chairs – A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on Reinforced glass panels – A bunch of shaped glass panels to produce more interesting cockpits Ants and ant colonies Improved inventory interaction – shift clicking on an item will auto move it Improved cave creation algorithm – look more like caves and less like a knife has been passed through the planet Glow mushrooms – primarily found in any colonies A bunch of bug fixes – by which I mean there were never any bugs And of course, the complete overhaul of the UI

One Million Worlds changes

changedVersion 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along. So while I continue working on the storyline features I’m releasing an assortment of random other stuff I created along the way. However, the most obvious change is a complete overall of the UI, so thats what this update is getting called.
changedVideo Command Chairs – A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on Reinforced glass panels – A bunch of shaped glass panels to produce more interesting cockpits Ants and ant colonies Improved inventory interaction – shift clicking on an item will auto move it Improved cave creation algorithm – look more like caves and less like a knife has been passed through the planet Glow mushrooms – primarily found in any colonies A bunch of bug fixes – by which I mean there were never any bugs And of course, the complete overhaul of the UI

Version 0.6 was planned to be the storyline update, but it turns out creating storyline elements takes ages, and you end up creating a bunch of other content as you go along. So while I continue working on the storyline features I’m releasing an assortment of random other stuff I created along the way. However, the most obvious change is a complete overall of the UI, so thats what this update is getting called.

Major features in this version:

Video Command Chairs – A kind of command chair that can have a camera feed connected to it; allowing you to remotely control a turret and still see whats going on Reinforced glass panels – A bunch of shaped glass panels to produce more interesting cockpits Ants and ant colonies Improved inventory interaction – shift clicking on an item will auto move it Improved cave creation algorithm – look more like caves and less like a knife has been passed through the planet Glow mushrooms – primarily found in any colonies A bunch of bug fixes – by which I mean there were never any bugs And of course, the complete overhaul of the UI

Source

Steam News / 20 June 2020

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