Full notes
Full One Lonely Outpost update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey Colonists!
What changed
- UI and audio
- Gameplay
- Store
- Fixes
One Lonely Outpost changes
We know you guys are itching for new content while the team is hard at work on fixes and general improvements. It might not be new content in the way you are hoping, but today we bring something to share that we think is pretty exciting - a UI overhaul is in the works!
Left: WIP - Right: Current - These images are not final and are still subject to change.
Although this is very much still in progress, we wanted to share it with the community and get everyone's thoughts. Two of the main goals with this are to make menus easier to read and make them easier to navigate (especially with controller!).
If you haven't done so already, we would love to see your honest thoughts on the game with a Steam review. Reviews can make a huge different for indie games and we love seeing what you think!
Check out the patch highlights and notes below to see all the improvements, fixes, and changes.
Improvements & Changes
Improved NPC reactions to gifts by adding preference hints and descriptive reactions to disliked gifts (based on category, taste and style)
Disliked and Hated gifts are now displayed on the NPC relations screen; these will update every time an NPC receives a new gift from you (do note, however, that not every gift will display for every NPC)
It is no longer possible to bind movement keys to any other action
“Generate power” objective of “Reliable Food Supply” quest was updated to be more descriptive
Stores that sell items can now be quickly identified by a Shop Sign in front of them
Added a confirmation button for entering and leaving buildings (can be turned On and Off in Options)
Updated Help tab in Omninac to not describe mechanics that are not yet implemented
When starting a new game, the player can now select if tutorials should be displayed or not (can also be changed in Options)
Adjusted Linny’s shop tab description
Community Box no longer affects relations (this is a temporary change)
Bug Fixes
It is no longer possible to manually delete the save when you’re playing on it
Added missing names to Notazebrafish and Bowfish
Adjusted SFX in the maintenance mini-game
Aaron will now correctly sit on the chair
After starting a new game, game logo will now not disappear so abruptly
Fixed an issue that could cause the NPCs to enter dating status without a reason
Added missing icons for button prompts
Fixed dialogue in Elisha’s quest
Incorrect Bauxite Ore icon is now fixed on older saves
Sprinklers no longer activate during the rain
Follow us on our socials and join the amazing community in our Discord to share your feedback and thoughts as well as any issues you come across. We love hearing from you!
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https://store.steampowered.com/app/1465550/One_Lonely_Outpost/
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Source
Changelog.gg summarizes and formats this update. How we read updates.
