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Steam News31 October 20241y ago

Demo Patch 6!

Demo Patch 6 ! [h5] Main [/h5] Upgrade to Unity 6 LTS Sounds added to every creatures (walk & attack) Sounds added to benedictions Ambience sounds added to multiples events and places Revamp of the HardMode UI (disabled

In this update1

Full notes

Full One Boss One Fight update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions11 changes1 removal
  • Gameplay
  • UI and audio
  • Events
  • Balance
changedDemo Patch 6 !Upgrade to Unity 6 LTS
addedDemo Patch 6 !Sounds added to every creatures (walk & attack)
addedDemo Patch 6 !Sounds added to benedictions
addedDemo Patch 6 !Ambience sounds added to multiples events and places
removedDemo Patch 6 !Revamp of the HardMode UI (disabled for the demo)
changedDemo Patch 6 ![h5] Skull Events [/h5]
Electricity damage from the collect the skulls event10070Electricity damage from the collect the skulls event decreased, nerfElectricity damage from the linked towers event400150Electricity damage from the linked towers event decreased, nerf

One Boss One Fight changes

changedUpgrade to Unity 6 LTS
addedSounds added to every creatures (walk & attack)
addedSounds added to benedictions
addedAmbience sounds added to multiples events and places
removedRevamp of the HardMode UI (disabled for the demo)

Demo Patch 6 !

[h5] Main [/h5]

  • Upgrade to Unity 6 LTS

  • Sounds added to every creatures (walk & attack)

  • Sounds added to benedictions

  • Ambience sounds added to multiples events and places

  • Revamp of the HardMode UI (disabled for the demo)

[h5] Skull Events [/h5]

  • Electricity damage from the collect the skulls event has been lowered from 100 to 70

  • Electricity damage from the linked towers event has been lowered from 400 per tower to 150

  • In the Skull Event “the Floor is Lava” (where the player has to go above ground on a fragile set of tiles to avoid lava), the tile pattern is now always static. The harder versions will only appear in hard mode!

[h5] Benedictions [/h5]

  • Lower the size of the Benediction Runes depending on the number you summon. The more will spawn, the smaller they will be (visual clarity)

  • Slow down the reappearance of Njord’s Wave and buff its damage

  • Tyr’s Shield now only spawn 5 lasers (one every other level) but the rotation speed is gradually increased, the damage is also doubled

  • Lower the size of Loki’s Chakram by 100% (visual clarity)

  • Frigg’s Ice benediction was not supposed to be in the demo (nice preview ;))

[h5] Other [/h5]

  • Confusion and freeze status now don’t display a UI message if you already have it

  • The attack speed and damage buff tooltips given by the skill “Shout” now appear correctly

  • The stun tower that randomly spawns now has a yellow telegraph associated as it doesn’t deal damage

  • Add an option to disable the sound of each benediction

  • Add an option to always attack when locked on a target

[h5] Bug fixes [/h5]

  • Fix a bug preventing the fight summary from showing up

Source

Steam News / 31 October 2024

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