Full notes
Full One Boss One Fight update
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What changed
- Events
- Balance
- Gameplay
Version 2.0 - Thank you very much!
Two months ago, I launch the biggest project I have ever work on! And now we are crossing 2,000 battles fought in the arena. I couldn't thank you enough!
I've also noticed a lot of people found the earlier fights a bit too hard, so I've tuned down (aggressively the first 3 bosses, don't worry there is still plenty of challenge ; and I'm not even talking about hard mode!)
Patch 2.5.2
Main
Increase enrage timer for all Hard Mode bosses to 16min (Basically when the Executioner spawns)
Lower the HP of the Slime Wall in hard mode for Warden Dolmarr
Lower the HP of Prince Marakias normal mode by 60% and now he only has one Skull
Lower the HP of King Kungar normal mode by 40% and now he only has 2 Skulls
Lower the HP of Queen Xyra by 25%
You can now view per Hero if you have killed a certain boss in Hard Mode (I previously didn’t track this data, so I extrapolated from all your Fights History - issue: if you have cleared your Fights History sadly there is no way for me to track the data back :/)
Bug Fix
The AoE in challenge mode (Bleed, Poison, Ice) now goes correctly under other effects!
The Invulnerability boss bar properly reset
Source
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