Full notes
Full Once Upon a Rogue's Tale update
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What changed
- Gameplay
- Events
- Store
- Fixes
- Balance
- Maps
Once Upon a Rogue's Tale changes
New
Added a visual effect when an ability is changed
Added missing visuals to Queen’s Minion
Added a total card count to inventory
Changes
All different passive upgrade descriptions now also show what the upgraded passive will be
Removed cards from trade-event that need a specific character to be useful
Removed cards from shops that need a specific character to be useful
When receiving a new character through an event you will now also be able to choose a new handcard for them
Changed outcomes of character events to be balanced now that some options give additional cards
Adjusted Spirit in Glass event outcomes
Permanent card Cloud Giant's Wife now gives random enemy rattled (as intended)
When Smej changes to its different heads, they are now stunned for their first turn
Bug fixes
Fixed a major bug where received status effects from events where permanent -> they now only trigger once in the next fight as intended
Fixed description boxes sometimes overlapping each other in the character info panel
Fixed drawing lots of cards in one turn leading to unplayable cards
Fixed card reward button disappearing after skipping the reward
Fixed wrong outcomes of the Jellyfish event
Fixed a bug where sometimes status descriptions were a bit rotated
Little Witch (as Enemy): 3. skill now needs 2 allied permanent cards as intended
Little Witch (as Enemy): Passive now also gives Block to the Witch herself as intended
Tidy Rat (as Enemy): Passive now triggers every 2 rounds as intended instead of each turn
Balancing
Little Witch (as Enemy): 1. skill perma-duration 3 -> 4
Little Witch (as Enemy): 3. skill damage 7 -> 6
Little Witch (as Companion): Upgraded passive abilities now keep triggering every 2 rounds on a random enemy with increasing fragile stacks
Rübezahl Bear (as Player): 3. Skill no longer has requirement
Rübezahl Bear (as Enemy): 3. Skill no longer gives Rattled
Cloud Jellyfish (as Companion): All 3 different passive ability stages now trigger every 2 rounds
Growth Potion (Jack card): Given tendrils 5 -> 3 / drawn cards 1 -> 2
Giant Earth Spirit (Rübezahl card): Duration ∞ -> 5
Source
Changelog.gg summarizes and formats this update. How we read updates.
