Repeated intro
What changed
1 fix3 additions3 changes1 removal
- Compatibility
- UI and audio
- Gameplay
- Balance
- Store
changedWe know many of you are eagerly awaiting controller support, and we promise it's still in the works! In the meantime, we're thrilled to bring you a huge Quality of Life update filled with improvements, visual upgrades, and balance changes to make your experience even smoother and more fun. A huge thank you to everyone who sent us emails, comments, bug reports, and messages on Discord – your feedback truly helps us shape the game!
addedNew Added new artwork for the Steam library Added a preview button for event options – hovering over it shows a preview of the outcome Added a switch button on the character info panel and ability upgrade panel for characters with alternate forms (e.g. Hansel & Gretel) Added new visuals to the dice selection screen in battle to show team members and their required dice Added a new button for accessing handcard inventory Added a dice count display on the map and in the shop Added new character visuals for Sophia’s Maid and Sophia’s Minion Added new perma card visuals for Sophia’s Maid and Sophia’s Minion
addedAdded new character visuals for Smej’s three heads, Helpless Queen, and Real Bad Wolf (Phases 2 and 3)
addedAdded unique avatar artwork for every character Added a “don’t show again” option to the Early Access popup in the main menu Added hover details for character cards and dice in the shop Added a new button image to close the book Added new images for the Misery Cards Added new target icon on targetable enemies when selecting an ability Added a text pop up when handcard limit is reached The evil Hunter now spawns hunter dummies when taking damage If you need a certain character for an event choice, their avatar is now shown Changes Completely reworked the loose random handcard event outcome from 1 random selected to choosing 1 of 3 randomly selected handcards from deck Completely reworked the character scroll in the map screen Redesigned the Game Over screen with new artwork Removed italic font styles to improve text readability Updated the game credits Handcards in the shop are now selected from all possible character reward cards, so you won’t receive cards from characters not in your team Being Rooted no longer reduces Immunity A crown icon now appears on upgraded character cards as a visual indicator Updated the battle background image for the castle map
fixedBug fixes Fixed some localization issues Fixed handcard shop prices sometimes showing up wrong Fixed missing hover details for Jack in Jeff's shop Fixed an issue with Jack’s third ability not triggering correctly when using the fire variant Fixed receiving a status not triggering when it counters another status Fixed a bug where the passive ability requirement wasn't shown in the character info panel when it's an ability use requirement
changedBalancing Numerous balance changes have been made Here a list of all changes in detail: [expand] Red Riding Hood Card changes:
Rarity Common -> Special, Shop costs70→105↑Rarity Common -> Special, Shop costs increased, buffOnce Upon a Rogue's Tale changes
changedWe know many of you are eagerly awaiting controller support, and we promise it's still in the works! In the meantime, we're thrilled to bring you a huge Quality of Life update filled with improvements, visual upgrades, and balance changes to make your experience even smoother and more fun. A huge thank you to everyone who sent us emails, comments, bug reports, and messages on Discord – your feedback truly helps us shape the game!
addedNew Added new artwork for the Steam library Added a preview button for event options – hovering over it shows a preview of the outcome Added a switch button on the character info panel and ability upgrade panel for characters with alternate forms (e.g. Hansel & Gretel) Added new visuals to the dice selection screen in battle to show team members and their required dice Added a new button for accessing handcard inventory Added a dice count display on the map and in the shop Added new character visuals for Sophia’s Maid and Sophia’s Minion Added new perma card visuals for Sophia’s Maid and Sophia’s Minion
addedAdded new character visuals for Smej’s three heads, Helpless Queen, and Real Bad Wolf (Phases 2 and 3)
addedAdded unique avatar artwork for every character Added a “don’t show again” option to the Early Access popup in the main menu Added hover details for character cards and dice in the shop Added a new button image to close the book Added new images for the Misery Cards Added new target icon on targetable enemies when selecting an ability Added a text pop up when handcard limit is reached The evil Hunter now spawns hunter dummies when taking damage If you need a certain character for an event choice, their avatar is now shown Changes Completely reworked the loose random handcard event outcome from 1 random selected to choosing 1 of 3 randomly selected handcards from deck Completely reworked the character scroll in the map screen Redesigned the Game Over screen with new artwork Removed italic font styles to improve text readability Updated the game credits Handcards in the shop are now selected from all possible character reward cards, so you won’t receive cards from characters not in your team Being Rooted no longer reduces Immunity A crown icon now appears on upgraded character cards as a visual indicator Updated the battle background image for the castle map
fixedBug fixes Fixed some localization issues Fixed handcard shop prices sometimes showing up wrong Fixed missing hover details for Jack in Jeff's shop Fixed an issue with Jack’s third ability not triggering correctly when using the fire variant Fixed receiving a status not triggering when it counters another status Fixed a bug where the passive ability requirement wasn't shown in the character info panel when it's an ability use requirement
We know many of you are eagerly awaiting controller support, and we promise it's still in the works! In the meantime, we're thrilled to bring you a huge Quality of Life update filled with improvements, visual upgrades, and balance changes to make your experience even smoother and more fun. A huge thank you to everyone who sent us emails, comments, bug reports, and messages on Discord – your feedback truly helps us shape the game!
New Added new artwork for the Steam library Added a preview button for event options – hovering over it shows a preview of the outcome Added a switch button on the character info panel and ability upgrade panel for characters with alternate forms (e.g. Hansel & Gretel) Added new visuals to the dice selection screen in battle to show team members and their required dice Added a new button for accessing handcard inventory Added a dice count display on the map and in the shop Added new character visuals for Sophia’s Maid and Sophia’s Minion Added new perma card visuals for Sophia’s Maid and Sophia’s Minion
Added new character visuals for Smej’s three heads, Helpless Queen, and Real Bad Wolf (Phases 2 and 3)
Added unique avatar artwork for every character Added a “don’t show again” option to the Early Access popup in the main menu Added hover details for character cards and dice in the shop Added a new button image to close the book Added new images for the Misery Cards Added new target icon on targetable enemies when selecting an ability Added a text pop up when handcard limit is reached The evil Hunter now spawns hunter dummies when taking damage If you need a certain character for an event choice, their avatar is now shown Changes Completely reworked the loose random handcard event outcome from 1 random selected to choosing 1 of 3 randomly selected handcards from deck Completely reworked the character scroll in the map screen Redesigned the Game Over screen with new artwork Removed italic font styles to improve text readability Updated the game credits Handcards in the shop are now selected from all possible character reward cards, so you won’t receive cards from characters not in your team Being Rooted no longer reduces Immunity A crown icon now appears on upgraded character cards as a visual indicator Updated the battle background image for the castle map
Bug fixes Fixed some localization issues Fixed handcard shop prices sometimes showing up wrong Fixed missing hover details for Jack in Jeff's shop Fixed an issue with Jack’s third ability not triggering correctly when using the fire variant Fixed receiving a status not triggering when it counters another status Fixed a bug where the passive ability requirement wasn't shown in the character info panel when it's an ability use requirement
Balancing Numerous balance changes have been made Here a list of all changes in detail: [expand] Red Riding Hood Card changes:
The Frog Prince Card changes:
Jack & the Beanstalk Character changes as player:
Jack & the Beanstalk Card changes: