Full notes
Full Once Upon a Rogue's Tale update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hey everyone,
What changed
- Gameplay
- Events
- Balance
- Maps
- UI and audio
- Store
Once Upon a Rogue's Tale changes
- Roguehero
it's finally here. The official demo of Once Upon a Rogue's Tale is now available to play! We hope that you will enjoy the game as much as we do. We will continue working on the demo while its online to get you new content and fix those nasty bugs you might encounter.
Have fun!
Once Upon a Rogue’s Tale Patch Notes – V 0.2.0 (23.03.2024)
New
More fairytale events including “The poor and the rich”, “Rübezahl” and a bunch more
Punishments for some event decisions
Requirements for health and coins in event decisions
Save-system that automatically saves after each finished map node
Intro animation
Tutorial slides in pause menu and main menu
Ability for players to change dice use order by dragging in dice bar
Splash screen with collaborators
More sound effects
Finalized custom music
Volume settings for music
Exchanged all prototype graphics with awesome artworks
Scrolling in map with mouse wheel
Visual indicators for status effects on characters
More playable characters
More different rewards for fights and events
"Select all dice" button
Right click on characters for more information
Credits
Removed
Enemy cards with prototype graphics, Little Witch, Little high-born Sir
Some hand cards with prototype graphics
Strength status effect (do +50% damage)
Weak status effect (do -50% damage)
Vulnerable status effect (receive +50% damage)
Changes
MASSIVE overhaul of status effects (Trigger and use)
Incentive and disarmed have new names: strength and weakness
Balancing of characters and handcards (costs, effects, requirements…)
Shop has now only one purchaseable die per act
Reward visuals
Handcards can be inspected on start turn
Character defeat now kicks them out of party and can only be used again after healing
Detailed description windows of characters passive ability
Bug Fixes
Fixed game freeze at boss fight
Fixed scrolling map through menus
Fixed characters sliding after ability use
Fixed defeated enemies still attacking
Fixed burn card effect restarting when two characters are defeated in short succession
Fixed book not closing after pressing button
Fixed cards not being discarded after play
Source
Changelog.gg summarizes and formats this update. How we read updates.
