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Steam News31 January 20251y ago

Update - January 31

Hi all, Did some further work addressing some feedback in the forums, as well as tracking down and fixing some bugs I ran into myself when playtesting.

Full notes

Full On The Western Front update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix6 additions9 changes2 removals
  • Gameplay
  • Events
  • Fixes
  • UI and audio
  • Balance
addedI've also added a couple of new upgrades in the HQ screen: AA Guns, which increase the range of anti-air batteries. Fortifications, which unlock the ability to reinforce trenches. Reinforced Concrete, which unlocks the ability to reinforce blockhouses.
changedThese were already available to the player, but are now behind an upgrade gate.
removedCamera controls are now temporarily disabled when scrolling lists in popup windows, like the unit effects list, or the event log.
fixedFixed bug with fonts when loading saved games from the in-game pause menu.
changedMedical and supply units will now be targeted by the enemy if too close to enemy lines.
removedTreating wounded and topping up supply dumps/field kitchens no longer lowers readiness.
default range of anti-air85default range of anti-air decreased, nerf

On The Western Front changes

addedI've also added a couple of new upgrades in the HQ screen: AA Guns, which increase the range of anti-air batteries. Fortifications, which unlock the ability to reinforce trenches. Reinforced Concrete, which unlocks the ability to reinforce blockhouses.
changedThese were already available to the player, but are now behind an upgrade gate.
removedCamera controls are now temporarily disabled when scrolling lists in popup windows, like the unit effects list, or the event log.
fixedFixed bug with fonts when loading saved games from the in-game pause menu.
changedMedical and supply units will now be targeted by the enemy if too close to enemy lines.

Hi all,

Did some further work addressing some feedback in the forums, as well as tracking down and fixing some bugs I ran into myself when playtesting. Most notably, I've exposed some of the underlying base numbers of each unit for those of you who are interested in how the game is balanced. One notable omission, however, is in defensive numbers. The reason is due to the fact that defensive numbers are determined by things that are variable, like the attack type the defending unit is subjected to, as well as any environmental and attribute (morale, readiness, etc) based modifiers. So there's no way to accurately display base defensive stats.

I've also added a couple of new upgrades in the HQ screen: AA Guns, which increase the range of anti-air batteries. Fortifications, which unlock the ability to reinforce trenches. Reinforced Concrete, which unlocks the ability to reinforce blockhouses.

These were already available to the player, but are now behind an upgrade gate.

Bugfixes/Changes:

  • Camera controls are now temporarily disabled when scrolling lists in popup windows, like the unit effects list, or the event log.

  • Tracked down strange bug when units would attack fortresses underground, which caused them to walk through the ground.

  • Fixed bug with fonts when loading saved games from the in-game pause menu.

  • Medical and supply units will now be targeted by the enemy if too close to enemy lines.

  • Treating wounded and topping up supply dumps/field kitchens no longer lowers readiness.

  • Updated tooltips for upgrades to include actual numbers.

  • Updated nation descriptions when starting a new game. Perks now contain actual numbers.

  • Added more detail to the cohesion tooltip that appears when hovering over it on the unit detail popup.

  • Changed 'Recovering' to 'Stunned'.

  • Added a new upgrade for dedicated anti-air guns. This will increase the range of artillery assigned to anti-air batteries...to their previous range. The default range of anti-air is now lowered from 8 to 5.

  • Fortify orders are now two separate unlockable upgrades - Fortifications for trenches, and Reinforced Concrete for blockhouses. The damage reduction effect of reinforced trenches and blockhouses has been greatly increased.

  • The unit stats popup and the Order of Battle screen now display a unit's base stats, such as base attack range and attack strength modifiers, for the sake of transparency and clarity.

  • When a brigade is withdrawn, leaving a large gap in the lines, a few companies will now move over to fill the gap a little bit if your Operations officer is active.

  • Timer speeds have been slightly increased across the board.

  • Localization files now display Steam username alongside the file name. Existing files will have N/A appended, since the Steam username wasn't originally uploaded.

  • Valour needed for steel helmets has been lowered to 10,000.

  • Steam Cloud saves are now enabled for both Windows and Mac.

New Localization keys:

  • HQ_SCREEN_UPGRADE_AA_GUN_BTN

  • HELPER_UPGRADE_AA_GUN_TOOLTIP

  • HELPER_UNIT_ACTION_TOOLTIP_FORTIFICATIONS_REQUIRED

  • HELPER_UNIT_ACTION_TOOLTIP_CONCRETE_REQUIRED

  • HELPER_UNIT_ACTION_TOOLTIP_FORTIFICATIONS_OR_CONCRETE_REQUIRED

  • HQ_SCREEN_UPGRADE_FORTIFICATIONS_BTN

  • HELPER_UPGRADE_FORTIFICATIONS_TOOLTIP

  • HQ_SCREEN_UPGRADE_CONCRETE_BTN

  • HELPER_UPGRADE_CONCRETE_TOOLTIP

  • NUMBERS_TOOLTIP_UNIT_MODS_LBL

  • MODS_MOVE_SPEED_BASE

  • MODS_MOVE_SPEED_TYPE

  • MODS_MOVE_SPEED_TYPE_UNDERGROUND

  • MODS_MOVE_SPEED_TYPE_NIGHT_OPEN

  • MODS_SIGHT_RANGE_BASE

  • MODS_SIGHT_RANGE_ARTILLERY_SPOTTING

  • MODS_SIGHT_RANGE_ARTILLERY_SPOTTING_WIRELESS

  • MODS_ATTACK_RANGE

  • MODS_ATTACK_RANGE_SNIPER_RIFLES

  • MODS_ATTACK_RANGE_AREA

  • MODS_ATTACK_RANGE_AREA_TILES

  • MODS_TILES_SUFFIX

  • MODS_TICKS_SUFFIX

  • MODS_ATTACK_MODIFIER

Updated Localization keys:

  • TITLE_NEWGAME_BRITAIN_DESCRIPTION

  • TITLE_NEWGAME_FRANCE_DESCRIPTION

  • TITLE_NEWGAME_GERMANY_DESCRIPTION

  • TITLE_NEWGAME_AUSTRIA_DESCRIPTION

  • TITLE_NEWGAME_RUSSIA_DESCRIPTION

  • TITLE_NEWGAME_AMERICA_DESCRIPTION

  • TITLE_NEWGAME_ITALY_DESCRIPTION

  • TOOLTIP_COHESION

  • HELPER_UPGRADE_RIFLE_GRENADES_TOOLTIP

  • HELPER_UPGRADE_GAS_MASKS_TOOLTIP

  • HELPER_UPGRADE_ENTRENCHING_TOOLS_TOOLTIP

  • HELPER_UPGRADE_STEEL_HELMETS_TOOLTIP

  • HELPER_UPGRADE_BANGALORE_TORPEDOES_TOOLTIP

  • HELPER_UPGRADE_REINFORCED_CARTS_TOOLTIP

  • HELPER_UPGRADE_BLOOD_TRANSFUSIONS_TOOLTIP

  • HELPER_UPGRADE_THOMAS_SPLINTS_TOOLTIP

  • HELPER_UPGRADE_CORKSCREW_PICKETS_TOOLTIP

  • HELPER_UPGRADE_WIRELESS_TELEGRAPH_TOOLTIP

  • HELPER_UPGRADE_WATER_PUMPS_TOOLTIP

  • HELPER_UPGRADE_ARTILLERY

  • UNIT_EFFECT_RECOVERING

  • NUMBERS_TOOLTIP_UNIT_UPGRADES_LBL

  • TOOLTIP_EFFECT_ON_FIRESTEP

Thanks for playing!

Source

Steam News / 31 January 2025

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