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Steam News29 July 20261mo ago

On Any Journey - July Week 4 Devlog! 🛠️

Hey everyone! Recently, we spent some time looking into how we want to handle online multiplayer and the in-game save function, and we've locked in the final plans for both.

In this update9

Full notes

Full ON ANY JOURNEY update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes4 additions1 change0 removals
  • Gameplay
  • Store
  • Fixes
added🌍 Expanding the AdventureHooked up some new environmental VFX and gameplay.
added⚔️ Gameplay & Character FeelsAdded the new "Bounce-Kick" interaction.
changed⚔️ Gameplay & Character FeelsWe’re still iterating on the protagonist's transformation system—polishing the animations and tightening up the controls so it feels super responsive.
added🎡 Playground ModeDropped in 4 new playable character skins!
added🎡 Playground ModeAdded a brand-new mode. We're continuously packing more chaotic fun into the Playground.
fixed🐛 Bug FixFixed the physics glitch where you couldn't bounce on bubbles if you were falling at high speeds.

ON ANY JOURNEY changes

addedHooked up some new environmental VFX and gameplay.
addedAdded the new "Bounce-Kick" interaction.
changedWe’re still iterating on the protagonist's transformation system—polishing the animations and tightening up the controls so it feels super responsive.
addedDropped in 4 new playable character skins!
addedAdded a brand-new mode. We're continuously packing more chaotic fun into the Playground.

Hey everyone!

Recently, we spent some time looking into how we want to handle online multiplayer and the in-game save function, and we've locked in the final plans for both.

Here’s what else we’ve been working on:

🌍 Expanding the Adventure

  • Hooked up some new environmental VFX and gameplay.

  • Started cooking up content for the final chapter.

  • Constantly tweaking the pacing of the chapters to make sure the overall adventure flows nicely.

⚔️ Gameplay & Character Feels

  • Added the new "Bounce-Kick" interaction.

  • We’re still iterating on the protagonist's transformation system—polishing the animations and tightening up the controls so it feels super responsive.

🎡 Playground Mode

  • Dropped in 4 new playable character skins!

  • Added a brand-new mode. We're continuously packing more chaotic fun into the Playground.

🐛 Bug Fix

  • Fixed the physics glitch where you couldn't bounce on bubbles if you were falling at high speeds.

  • Fixed the "ghost bubble" bug where popped bubbles could still be bounced on.

Thank you all so much for the continued love and support! ❤️

We are still on track for Q4 release this year. Join our Discord to chat and get more updates.

ON ANY JOURNEY

Source

Steam News / 29 July 2026

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