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Steam News5 July 20241y ago

First Official Build - Early Access 2.0

NEW FEATURES Introducing a new, ranged, enemy Introducing a new spell effect on a couple of spells, Knockback BUG FIXES Fixed rooms that could not be exited from Added the Credits menu Aim indicator does not move with p

Full notes

Full Omnimancer update

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What changed

1 fix7 additions4 changes1 removal
  • Gameplay
  • Fixes
  • UI and audio
  • Balance
addedNEW FEATURES
addedIntroducing a new, ranged, enemy
addedIntroducing a new spell effect on a couple of spells, Knockback
fixedFixed rooms that could not be exited from
addedAdded the Credits menu
changedSpell slots UI now properly displays primary and secondary spells that are equipped

Omnimancer changes

addedNEW FEATURES
addedIntroducing a new, ranged, enemy
addedIntroducing a new spell effect on a couple of spells, Knockback
fixedFixed rooms that could not be exited from
addedAdded the Credits menu

NEW FEATURES

  • Introducing a new, ranged, enemy

  • Introducing a new spell effect on a couple of spells, Knockback

BUG FIXES

  • Fixed rooms that could not be exited from

  • Added the Credits menu

  • Aim indicator does not move with player rotation anymore

  • Spell slots UI now properly displays primary and secondary spells that are equipped

BALANCE CHANGES

  • Water spells damage have been reduced, they now have knockback effect. Also some hitbox changes

  • Coup de Burst now has a bigger hitbox and knockback

VISUAL UPDATES

  • New element selection cards

  • Improved spell icons

  • Wall of fire redesign

  • Now there is a visual representation that when enemies catch on fire

  • Improved design of Initial, End and Power Up rooms

  • More polished death screen

  • Removed some clutter from the settings menu

Source

Steam News / 5 July 2024

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