Full notes
Full Omnimancer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- UI and audio
- Balance
Omnimancer changes
NEW FEATURES
Introducing a new, ranged, enemy
Introducing a new spell effect on a couple of spells, Knockback
BUG FIXES
Fixed rooms that could not be exited from
Added the Credits menu
Aim indicator does not move with player rotation anymore
Spell slots UI now properly displays primary and secondary spells that are equipped
BALANCE CHANGES
Water spells damage have been reduced, they now have knockback effect. Also some hitbox changes
Coup de Burst now has a bigger hitbox and knockback
VISUAL UPDATES
New element selection cards
Improved spell icons
Wall of fire redesign
Now there is a visual representation that when enemies catch on fire
Improved design of Initial, End and Power Up rooms
More polished death screen
Removed some clutter from the settings menu
Source
Changelog.gg summarizes and formats this update. How we read updates.
