Full notes
Full OmniFootman update
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What changed
- UI and audio
OmniFootman changes
Updated: 1.Character fall ending animation will only trigger if falling process last longer than 1 second. 2.Added a particle effect when activating power sets. 3.Optimized some gamepad control setting so game and UI have better input consistency. 4.Added cartoon outline effect, can be turned on/off in graphic settings. 5.Update Unreal Engine version to 4.24 to fix crash cases for certain graphic card.
Source
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