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Steam News11 April 20206y ago

Update 2020/4/11

Updated: 1.Character fall ending animation will only trigger if falling process last longer than 1 second. 2.Added a particle effect when activating power sets. 3.

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Full OmniFootman update

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What changed

0 fixes1 addition0 changes0 removals
  • UI and audio
addedUpdated: 1.Character fall ending animation will only trigger if falling process last longer than 1 second. 2.Added a particle effect when activating power sets. 3.Optimized some gamepad control setting so game and UI have better input consistency. 4.Added cartoon outline effect, can be turned on/off in graphic settings. 5.Update Unreal Engine version to 4.24 to fix crash cases for certain graphic card.

OmniFootman changes

addedUpdated: 1.Character fall ending animation will only trigger if falling process last longer than 1 second. 2.Added a particle effect when activating power sets. 3.Optimized some gamepad control setting so game and UI have better input consistency. 4.Added cartoon outline effect, can be turned on/off in graphic settings. 5.Update Unreal Engine version to 4.24 to fix crash cases for certain graphic card.

Updated: 1.Character fall ending animation will only trigger if falling process last longer than 1 second. 2.Added a particle effect when activating power sets. 3.Optimized some gamepad control setting so game and UI have better input consistency. 4.Added cartoon outline effect, can be turned on/off in graphic settings. 5.Update Unreal Engine version to 4.24 to fix crash cases for certain graphic card.

Source

Steam News / 11 April 2020

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