Full notes
Full OmniFootman update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
1 fix0 additions0 changes0 removals
- UI and audio
fixedFixed more sound channel mistakes. Hopefully there's no more. -Now executable enemy will be auto-locked if player has no locked target.
-Fixed more sound channel mistakes. Hopefully there's no more. -Now executable enemy will be auto-locked if player has no locked target.
Source
Changelog.gg summarizes and formats this update. How we read updates.
