Update log
Full Old School RuneScape update
The complete published notes, normalized for clean reading and source attribution.
Extracted changes
- Balance
- Events
- Store
- Gameplay
This week brings spring spirit to Gielinor and a whole heap of PvP QoL improvements!
Changelog - March 25th
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Easter 2026 Event
The Easter Event has arrived with a familiar sense of mystery... Chat with the Easter Bunny located at the south entrance of the Grand Exchange to start the egg hunt!
PvP QoL Improvements
Last Man Standing changes:
LMS has had some gear adjustments to bring the gear more in line with the current meta. See the list of updated items further down the blog.
You can no longer lose your skull by entering a Last Man Standing game lobby, logging out and hopping world while inside the lobby.
You can now hold up to 3 Saradomin Brews, but only 10 Sharks.
Max/Med bracket has had its Defence level increased to 85.
Zerker bracket has had its Attack level increased to 80.
Bounty Hunter changes:
Bounty Hunter rewards can now also be used in the TzHaar Fight Pit, player-owned house combat ring and Clan Hall combat ring.
While unskulled in Bounty Hunter, you will receive 50% less EP per minute and your Archaic Emblem will not upgrade past tier 5.
The Vesta's spear (bh) will now block ranged damage as well as melee damage when the special attack is used.
Players dying in the Bounty Hunter lobby will now be considered as skipping their target.
Emir's Arena changes:
Emir's Arena has had some gear adjustments to bring the gear more in line with the current meta. See the list of updated items further down the blog.
Updated the Pure, Zerker and Max/Med starter sets to be more up to date when playing Emir's Arena for the first time, so getting stuck into some fights should be easier than ever! More details further down the blog.
Note that these new starter kits for Pure, Zerker and Max/Med will replace your existing build.
Deadeye and Mystic Vigour prayers are now allowed in fights and can be used by players who meet the level requirements.
The "Zerker" account build has been adjusted as follows:
Attack level is increased to 75, up from 60
Defence level is increased to 50, up from 45
Prayer level is increased to 63, up from 55
The "Max/Med" account build's Attack, Defence and Prayer levels are increased to 99.
Some items that have cosmetic overrides that would typically be lost will now refund the cosmetic variant to the player on PvP death. See the list of cosmetic variants further down the blog.
In PvP areas, if you have not attacked another player in the last 20 ticks, swapping between weapons will retain any autocast settings that have been set.
The spawn location after leaving Venenatis, Callisto and Vet'ion have been slightly altered to place players above ground. You'll still be placed in close proximity to the escape cave entrances if you'd like to escape any PKers.
Vet'tion will now spawn fewer Hellhounds for larger groups.
Venenatis will now spawn slightly fewer spiderlings. It will also now only change phases every other attack if there are more than 10 players, rather than just 5.
Dizana's Quiver and Revenant Weapons now accurately reflect your risk wealth on the Items Kept on Death UI.
Revenants and the Revenant Maledictus will no longer invalidate Iron accounts from obtaining loot if another player attacks those NPCs. The Iron account will still only receive a drop if they are the MvP (player that dealt the most damage).
This change is inline with the recent adjustment to
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