In this update8
Full notes
Full Old Salt update
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What changed
- UI and audio
- Compatibility
- Performance
- Balance
- Fixes
- Events
Old Salt changes
⚓ Localization and Stability Update
This update brings Old Salt to players around the world with 24 new languages, alongside a wave of stability improvements and bug fixes to ensure smoother sailing for everyone.
🌍 Localization
24 New Languages Old Salt now supports a total of 25 languages, making the game accessible to players worldwide: French, German, Italian, Dutch, Spanish, Portuguese, Danish, Finnish, Norwegian, Swedish, Polish, Czech, Hungarian, Romanian, Bulgarian, Ukrainian, Russian, Japanese, Korean, Chinese (Simplified), Thai, Vietnamese, Indonesian, Arabic, Greek, and Turkish.
Language Persistence Your language selection now saves to your player profile and loads automatically.
Visual Improvements Added country flag icons for language selection and updated fonts to support international character sets.
✨ Improvements
Added Localization Manager for centralized translation support.
AI difficulty settings now affect decision-making and action ratings.
Improved UI scaling for better compatibility across resolutions.
🐛 Bug Fixes
Crashes & Stability
Fixed: Potential crash when cancel button pressed during AI choice.
Fixed: Array bounds error causing infinite dice rolls.
Fixed: Null reference issues with ship node validation.
Fixed: Corrupted preview function causing errors.
Multiplayer
Fixed: Salvage health not syncing properly between players.
Fixed: Faction selection not syncing when player joins lobby.
Fixed: Engineer Salvage health increase bug.
Fixed: Reef blocking and push effects not syncing via RPC.
AI Player
- FixedAI getting stuck in fixed state when player passes.
Fixed: AI ability evaluation and decision logic errors.
Fixed: AI bounty rewards processing failures.
Fixed: TurnConfirmation popup blocking AI turns.
Fixed: Bootleggers Raid preventing player choice on AI targets.
Abilities & Combat
Fixed: Abilities not properly clearing after completion.
Fixed: Retreat gold check blocking Grappling Hook and other abilities.
Fixed: Tradewind movement ignoring cell validation.
Fixed: Wave and other abilities not cancellable with ESC.
Fixed: Mitigate ability not populating for ships with damaged allies.
Fixed: Duplicate timer resume in Barbarian vs Barbarian combat.
Fixed: Duplicate ship wreckage spawning on single hex.
UI & Visuals
Fixed: Battle log damage display for AI attacks.
Fixed: Battle log coordinate display issues.
Fixed: Storm detection using incorrect collision method.
Source
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