In this update4
Full notes
Full OLAPU update
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What changed
- Gameplay
- Balance
- Fixes
OLAPU changes
Patch Notes
General:
Current Stats of the character can now be viewed at anytime using the [Ctrl]-key. This view can also be locked to always stay by clicking the lock within the little window that appears. Controllers are currently not supported for this feature.
Gear Modifiers are now colored depending on how high/low their value is in comparison to the range of values that they can assume.
The equipped food is now displayed in the pause menu.
Additional controller binds now displayed in the pause menu (More to come with a later overhaul of the settings screen)
Enemy Eclipse Buffs are now displayed when hovering the difficulty in the lobby.
Balancing:
Frost Explosion now only deals 20% of the damage to nearby enemies
Yuvi Attack Speed 1.2 >> 1.12
- Swiftness ConstellationDecreased Movement Speed Gain on last star in Variation I from 5% per statck >> 3% per stack
Chii Attack Speed 1 >> 1.05
Kiri Turret Placement cost reduced from 20 >> 10 stacks
Kiri Tier 2 Turret cost reduced from 80 >> 70 stacks
Summon Constellation Variation I Star 3 now additionally buffs summon damage by +35%
Athena Projectile Speed 22 >> 27
Bugfixes:
Fixed a bug that would cause certain projectiles to not appear sometimes for a short time.
Fixed a multitude of bugs that would occur on the Lobby Screen the first time the game was launched
Fixed a visual bug with Kiri's explosive projectiles.
Fixed a bug that would make Frost kills always count towards the kill count of the host.
Right clicking a character in the lobby now brings you to their character screen.
Make sure to update your game to V1.1.5 before playing together!
Source
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