In this update9
Full notes
Full OLAPU update
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What changed
- Gameplay
- Balance
- Store
- Performance
OLAPU changes
Hello everyone!
Today we are introducing the newest character Kiri! As well as the all new Eclipse Levels, new Constellations and more! We plan to make a second half to this update with additional new Constellation Variations and some other asked for features! Thanks so much for playing and thanks for all of the support :)
Read more about all the changes in the following Patch Notes!
Kiri:
Kiri is the newest character added to the roster!
Attack: Kiri uses her small butcher knife to attack rapidly in a linear area. Her Attack Area is narrow but very long.
Ultimate: Kiri places her Turret, that targets nearby enemies. Her turret can be upgraded repeatedly after gaining a sufficient amount of Kills. Once the turret reaches max level it goes into overdrive and destroys itself after a certain amount of time.
Eclipse Difficulty:
The Eclipse Difficulty is the newest introduced difficulty and works on the basis of Eclipse Levels. Once unlocking Eclipse Difficulty you start at Eclipse Level I. Completing an Eclipse Level unlocks the next one, each level is increasingly challenging.
Constellations:
Added 2 new constellations:
Ignite: Your weapon is set ablaze. Your attacks ignite enemies now. Ignited enemies take damage over time for the time they are set ablaze.
Frost: Your attacks apply stacks of frost. If sufficient frost stacks are reached, the enemy receives very high damage.
On top of that many new Constellation Variations have been introduced.
Cosmetics:
Zuleika received a new confectioner skin! It is available for 4500 stars in the Characters-Tab.
Potions:
4 new potions have been introduced and added to the Chests.
Quality of Life:
The game now saves the last selected Map, Difficulty, Character, Spell, Skin and Eclipse Level and automatically selects them when entering or creating a lobby.
The In-Game pause menu now displays descriptions of the abilities of the character, as well as the selected Spell. And also displays the equipped gems, as well as the current stats of your character.
Performance:
Projectiles are now part of a Pooling System and are repurposed. This should result in better performance at high projectile counts.
Balancing:
Kana has received a buff, decreasing the recharge duration of her attacks from 4.5s >> 3.5s
Source
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