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Steam News27 October 20258mo ago

V1.0.6

Patch Notes General: Fixed a bug that would cause Mi to shoot her Ultimate twice on certain occasions Fixed a bug that would cause the wave attacks to the jellyfish mermaids in the Abyssal Depths to sometimes not be vis

In this update3

Full notes

Full OLAPU update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes0 additions3 changes0 removals
  • Fixes
  • Balance
  • Gameplay
fixedGeneral:Fixed a bug that would cause Mi to shoot her Ultimate twice on certain occasions
fixedGeneral:Fixed a bug that would cause the wave attacks to the jellyfish mermaids in the Abyssal Depths to sometimes not be visible
changedGeneral:Changed damage statistics to track to far higher values
changedBalancing:Changed how Mi's projectile count is calculated if she has the triple shot upgrade equipped
changedBalancing:Hard Difficulty: Adjusted enemy modifiers for high difficulty: Enemy Health 115% >>> 150% Enemy Speed 120% >>> 140% Enemy Knockback 75% >>> 65%

OLAPU changes

fixedFixed a bug that would cause Mi to shoot her Ultimate twice on certain occasions
fixedFixed a bug that would cause the wave attacks to the jellyfish mermaids in the Abyssal Depths to sometimes not be visible
changedChanged damage statistics to track to far higher values
changedChanged how Mi's projectile count is calculated if she has the triple shot upgrade equipped
changedHard Difficulty: Adjusted enemy modifiers for high difficulty: Enemy Health 115% >>> 150% Enemy Speed 120% >>> 140% Enemy Knockback 75% >>> 65%

Patch Notes

General:

  • Fixed a bug that would cause Mi to shoot her Ultimate twice on certain occasions

  • Fixed a bug that would cause the wave attacks to the jellyfish mermaids in the Abyssal Depths to sometimes not be visible

  • Changed damage statistics to track to far higher values

Balancing:

  • Changed how Mi's projectile count is calculated if she has the triple shot upgrade equipped

  • Hard Difficulty:

    • Adjusted enemy modifiers for high difficulty:

      • Enemy Health 115% >>> 150%

      • Enemy Speed 120% >>> 140%

      • Enemy Knockback 75% >>> 65%

Source

Steam News / 27 October 2025

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