Full notes
Full Okko The Exiled update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- Maps
- UI and audio
Okko The Exiled changes
This is a small QOL update of sorts.
The Patch Notes are as follows:
Gamepad [Left Analogue Stick] now works for game menus. (Previously it only worked for Okko's movement).
When playing on a gamepad, [D*Pad Up] and/or [Left Analogue Stick Up] are now used to "Interact" with NPCs and the Checkpoints (when using the Checkpoints to access the World Map.) This is to further prevent players from accidentally firing off projectiles when interacting with those types of objects in the game world.
Added an extra Bounce-Skull to Level 2, to make one of the jumps easier.
Adjusted the height of a couple of moving platforms that hover above the water in Level 1, to prevent an audio bug that happened if Okko repeatedly scraped against the top of the moving platform.
Extended the ground in an early-ish part of Level 1 to make the jump more fair. (Prior to this update, you almost had to rely on "Coyote Time" to pull off the jump, which wasn't the intent.)
That's all for this update!
Thanks as always!
— FFI Team
Source
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