Full notes
Full Okko The Exiled update
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Repeated intro
Hey everyone!
What changed
- Gameplay
- UI and audio
- Fixes
Okko The Exiled changes
We updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things.
Worth noting– bigger updates/changes related to core gameplay, accessibility, etc., will not appear in the demo, as those updates will take longer and have broader effects on the development of the game. Meaning, if there are any more demo updates before the end of July, they'll also be small.
The Patch Notes for this update are as follows:
Added new sound effects for the Mushroom Enemy.
Fixed an animation sync issue with the mercenaries in The Old Throne.
Fixed a Gem Counter UI issue related to looting small gems right after looting a big gem.
Fixed a Gem Counter UI issue where Okko's gem UI would not update properly after spending money at the shops.
Fixed a gameplay/UI bug combo that would allow Okko to buy potions even if he already had the max amount (2 of each) in his inventory.
Fixed an audio bug that would cause Okko's "surface landing" sound to play when jumping up through one-way platforms.
Fixed a typo in the tutorial dialogue.
Fixed a bug related to "Gem Burn" sounds / gem counting not behaving properly when opening/closing the Inventory.
That's all for now! As always, thank you for your continued support and interest in the game! –FFI Team
Source
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