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Steam News2 July 20251y ago

More Demo Bug Fixes

Hey everyone! We updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things.

Full notes

Full Okko The Exiled update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey everyone!

What changed

7 fixes1 addition2 changes0 removals
  • Gameplay
  • UI and audio
  • Fixes
changedWe updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things.
changedWorth noting– bigger updates/changes related to core gameplay, accessibility, etc., will not appear in the demo, as those updates will take longer and have broader effects on the development of the game. Meaning, if there are any more demo updates before the end of July, they'll also be small.
addedAdded new sound effects for the Mushroom Enemy.
fixedFixed an animation sync issue with the mercenaries in The Old Throne.
fixedFixed a Gem Counter UI issue related to looting small gems right after looting a big gem.
fixedFixed a Gem Counter UI issue where Okko's gem UI would not update properly after spending money at the shops.

Okko The Exiled changes

changedWe updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things.
changedWorth noting– bigger updates/changes related to core gameplay, accessibility, etc., will not appear in the demo, as those updates will take longer and have broader effects on the development of the game. Meaning, if there are any more demo updates before the end of July, they'll also be small.
addedAdded new sound effects for the Mushroom Enemy.
fixedFixed an animation sync issue with the mercenaries in The Old Throne.
fixedFixed a Gem Counter UI issue related to looting small gems right after looting a big gem.

We updated the Okko The Exiled Demo... AGAIN! With just under a month left to play it, we wanted to polish up a few extra things.

Worth noting– bigger updates/changes related to core gameplay, accessibility, etc., will not appear in the demo, as those updates will take longer and have broader effects on the development of the game. Meaning, if there are any more demo updates before the end of July, they'll also be small.

The Patch Notes for this update are as follows:

  • Added new sound effects for the Mushroom Enemy.

  • Fixed an animation sync issue with the mercenaries in The Old Throne.

  • Fixed a Gem Counter UI issue related to looting small gems right after looting a big gem.

  • Fixed a Gem Counter UI issue where Okko's gem UI would not update properly after spending money at the shops.

  • Fixed a gameplay/UI bug combo that would allow Okko to buy potions even if he already had the max amount (2 of each) in his inventory.

  • Fixed an audio bug that would cause Okko's "surface landing" sound to play when jumping up through one-way platforms.

  • Fixed a typo in the tutorial dialogue.

  • Fixed a bug related to "Gem Burn" sounds / gem counting not behaving properly when opening/closing the Inventory.

That's all for now! As always, thank you for your continued support and interest in the game! –FFI Team

Source

Steam News / 2 July 2025

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