Full notes
Full Oh Deer update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Maps
- Balance
- Gameplay
- Performance
- Fixes
- UI and audio
Update V3.0
What’s New?
New Map "Basin"
New Map "Crystalized"
New Map "Gold Field"
New Map "Hilltop"
New Map "Ruin Valley"
Balancing
Lowered special gamemode chance to 15% instead of 30%
Private match Changes
Added a "Map Rotates" Option
Changed spawn rate of Landmines to a percent
Changed spawn rate of Bear Traps to a percent
Main Menu Changes
Updated the Background
Map Changes
Fixed spawns on Redwoods near Stonehenge
Performance Updates
Increased frame rate by lowering foliage
Increased frame rate during night
Bug Fixes
Fixed "Reset List" to reset all settings in Private match settings
Fixed Mushroom Regrow bug
Fixed issue where spectators would get stuck underwater
Fixed an issue related to a Hidden Achievement if you're not the host
Fixed issue where deer bodies would occasionally break bear traps
Fixed bug where bushes wouldn't render in
Fixed issue where some UI would stay until following round
Other Changes
Fixed spawns on Redwoods near Stonehenge
Updated collisions on rocks, fences, and trees to improve hit registration
Source
Changelog.gg summarizes and formats this update. How we read updates.
