In this update3
Full notes
Full Off the Beaten Track update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- UI and audio
- Balance
Off the Beaten Track changes
The final trailer for Off the Beaten Track is here.
This is our best look yet at the game – its characters, abilities, arenas, and the chaotic PvP matches at the core of the experience.
What You’ll See in the Trailer
Fast-paced 2–4 player PvP gameplay
Unique characters with distinct abilities and ultimates
Dynamic space arenas filled with hazards and interactions
The updated visual style and improved presentation
The overall pace and flow of real matches
Getting Close to Release
Over the past months, we’ve:
Redesigned arenas for better readability and match flow
Added ultimate abilities for every character
Improved controls, UI/UX, and onboarding
Iterated on balance based on player feedback
The game is now approaching its final form – and we’re continuing to improve it right up until release.
Try the Demo & Wishlist
The demo is still available and includes many of the core features and improvements introduced over time.
At the same time, development has moved forward — meaning the current full version of the game already goes beyond what’s available in the demo and continues to evolve.
If you enjoy competitive multiplayer games with fast decision-making and chaotic moments, consider wishlisting the game — it really helps us ahead of release.
Thanks to everyone who’s been following and supporting the project so far.
See you in the arena.
Source
Changelog.gg summarizes and formats this update. How we read updates.
