What changed
0 fixes1 addition0 changes0 removals
addedCosmo D here. I've posted the second Dev Diary for my next game, Moves of the Diamond Hand. Steam post image This diary goes into depth on a new gameplay element in this game - wandering agents who patrol certain areas of the game, similar to guards in an immersive sim. But how you interact with them builds on Club Low and the Diamond Hand demo - with dice, of course. https://steamcommunity.com/games/2778210/announcements/detail/534354183830114361 Thank you for continuing on this journey with me. – Cosmo D ps: You can experience a scoped version of this for yourself in the demo: https://store.steampowered.com/app/2778240/Moves_Of_The_Diamond_Hand_Demo/
Off-Peak changes
addedCosmo D here. I've posted the second Dev Diary for my next game, Moves of the Diamond Hand. Steam post image This diary goes into depth on a new gameplay element in this game - wandering agents who patrol certain areas of the game, similar to guards in an immersive sim. But how you interact with them builds on Club Low and the Diamond Hand demo - with dice, of course. https://steamcommunity.com/games/2778210/announcements/detail/534354183830114361 Thank you for continuing on this journey with me. – Cosmo D ps: You can experience a scoped version of this for yourself in the demo: https://store.steampowered.com/app/2778240/Moves_Of_The_Diamond_Hand_Demo/
Cosmo D here. I've posted the second Dev Diary for my next game, Moves of the Diamond Hand. Steam post image This diary goes into depth on a new gameplay element in this game - wandering agents who patrol certain areas of the game, similar to guards in an immersive sim. But how you interact with them builds on Club Low and the Diamond Hand demo - with dice, of course. https://steamcommunity.com/games/2778210/announcements/detail/534354183830114361 Thank you for continuing on this journey with me. – Cosmo D ps: You can experience a scoped version of this for yourself in the demo: https://store.steampowered.com/app/2778240/Moves_Of_The_Diamond_Hand_Demo/