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Steam News26 June 20251y ago

πŸ› οΈ Small Update – Barn Logic, UI Tweaks & Fixes (25.06.2025)

Hey settlers πŸ‘‹ This small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback!

Full notes

Full Of Life and Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey settlers πŸ‘‹

What changed

3 fixes5 additions4 changes2 removals
  • Performance
  • Gameplay
  • UI and audio
  • Maps
  • Fixes
addedThis small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback! πŸ’š
changedImproved logic for animal relocation: now tries barns/homes first before sending them to market or center
changedπŸ›οΈ UI & Gameplay Improvements
addedAdded comfort and sleep tooltips to UI
addedIntro & welcome screen can now be advanced with a mouse click
changedClarified you can use any button to progress the intro story

Of Life and Land changes

addedThis small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback! πŸ’š
changedImproved logic for animal relocation: now tries barns/homes first before sending them to market or center
changedπŸ›οΈ UI & Gameplay Improvements
addedAdded comfort and sleep tooltips to UI
addedIntro & welcome screen can now be advanced with a mouse click

This small update improves how barns handle their animals, adds some helpful tooltips, and includes various quality-of-life and crash fixes. Thanks for your continued support and feedback! πŸ’š

πŸ„ Barns & Animals

  • Barns now better manage runaway animals

  • Barns have more reserve slots to control population

  • Oldest animals are now prioritized for gutting

  • Products from slaughtered animals now count in production stats

  • Tamed animals are less disturbed by nearby humans or wild animals

  • Improved logic for animal relocation: now tries barns/homes first before sending them to market or center

πŸ›οΈ UI & Gameplay Improvements

  • Added comfort and sleep tooltips to UI

  • Intro & welcome screen can now be advanced with a mouse click

  • Clarified you can use any button to progress the intro story

  • Better handling of humans/animals when starving and thirsty simultaneously

  • Added aging weaknesses for very old characters:

  • New weakness stage at 80+

  • Final weakness stage at 100+ to avoid immortality πŸ˜…

  • Limited central popup messages to 8 to prevent spam when inviting large groups

πŸ”§ Bug Fixes

  • Fixed β€œyummy” spelling

  • Fixed typo in forge upgrade costs

  • Clicking minimap no longer accidentally places roads/buildings

  • Animal selection menu no longer covers the minimap

  • Fixed crash when an animal dies while leaving the map and saving occurs right after

🌟 We’ve just reached 200 Steam reviews. Thank you so much for the love and support!

It means the world to our small team. πŸ’š If you haven’t yet, leaving a review helps us more than you know!

πŸ”₯ And don’t forget: Of Life and Land will be 40% off during the Steam Summer Sale!β˜€οΈ

Team Of Life and Land 🦊 Steam post image

Source

Steam News / 26 June 2025

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