HomeGamesUpdatesPricingMethodology
Steam News30 May 20251y ago

🛠️ Update – Improved UI, Better Explanations & Helpful New Features 30.05.2025

Hey settlers👋 Thank you for all the feedback! This helped us to see what information is missing and what can be understood in which way.

Full notes

Full Of Life and Land update

Read the full published notes in a cleaner layout. The original post stays linked below.

Repeated intro

Hey settlers👋

What changed

2 fixes4 additions12 changes1 removal
  • Performance
  • UI and audio
  • Gameplay
  • Balance
  • Maps
  • Store
fixedThank you for all the feedback! This helped us to see what information is missing and what can be understood in which way. With this patch we added a lot of new information about the different systems in the game, more guidelines, tips and additional wiki entries with examples for common questions we’ve received. We also implemented many new features requested by our players to make the game even more fun and easier to use. Of course we also fixed issues and crashes reported to us.
added📚 New Explanations, Help & UI Improvements:
changedMore info for buildings like: Stonemason, Smelter, Gatherers Shack, Farm, Beehive, Barn, and more,
addedNew help views on:
changedImproved info on why villagers died, how fields/weirs work, and how to increase efficiency
addedNew counter in the construction UI to show how many of a building exist

Of Life and Land changes

fixedThank you for all the feedback! This helped us to see what information is missing and what can be understood in which way. With this patch we added a lot of new information about the different systems in the game, more guidelines, tips and additional wiki entries with examples for common questions we’ve received. We also implemented many new features requested by our players to make the game even more fun and easier to use. Of course we also fixed issues and crashes reported to us.
added📚 New Explanations, Help & UI Improvements:
changedMore info for buildings like: Stonemason, Smelter, Gatherers Shack, Farm, Beehive, Barn, and more,
addedNew help views on:
changedImproved info on why villagers died, how fields/weirs work, and how to increase efficiency

Thank you for all the feedback! This helped us to see what information is missing and what can be understood in which way. With this patch we added a lot of new information about the different systems in the game, more guidelines, tips and additional wiki entries with examples for common questions we’ve received. We also implemented many new features requested by our players to make the game even more fun and easier to use. Of course we also fixed issues and crashes reported to us.

📚 New Explanations, Help & UI Improvements:

  • More info for buildings like: Stonemason, Smelter, Gatherers Shack, Farm, Beehive, Barn, and more,

New help views on:

  • How to delete things

  • How pollution & heat work

  • How to get food

  • How the marketplace works

  • Warnings for common marketplace config mistakes

  • Clearer feedback for work-related problems & specializations

  • Improved info on why villagers died, how fields/weirs work, and how to increase efficiency

  • New counter in the construction UI to show how many of a building exist

  • Many small UI fixes and help text additions across the board

🌧️ Balance & Gameplay Tweaks:

  • Less flooding in default scenario (less rain, fewer springs)

  • Root Cellar now uses open dairy as source even if stock is low

  • Rebalanced marketplace upgrades and dairy upgrade power

  • Water now washes off dirt in the Lenzburg Castle

  • Improved survival chances of NPC villages in Kerzoven scenarios

  • Fishery can now clean their landing stage

  • Several visual/UI layout adjustments for clarity

🐞 Crash Fixes:

Fixed crashes related to:

  • Visual updates during agent removal

  • Cats hunting dead targets

  • Editor water bodies during startup

  • Apprentices removed during job search

  • Rare engine-level multithreading edge cases

  • Dynamic level timers

🧰 Modding Improvements:

  • Made critical fields read-only and thread-safe

  • Defensive copies for mesh batching to avoid engine-level crashes

  • World timers are now protected

  • More stability for complex mods interacting with multithreading

Once again, thank you for your help and support! your feedback shapes the game every week! If you play Of Life and Land, we’d love it if you could take a moment to leave a Steam review. It really helps more than you think. 💚

Here are the complete patch notes: https://store.steampowered.com/news/app/1733110/view/515211349279639212

Team Of Life and Land 🦊

Source

Steam News / 30 May 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.