What changed
1 fix0 additions0 changes0 removals
fixedWe've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral
ODIA changes
fixedWe've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral
We've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral