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Steam News17 July 20205y ago

ODIA 1.0.4 : "Iacto"

We've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loadi

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Full ODIA update

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What changed

1 fix0 additions0 changes0 removals
  • UI and audio
fixedWe've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral

ODIA changes

fixedWe've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral

We've gotten some bug reports, and this patch aims to fix those. - Fixed Guardian Tank sounds after loading into save after destroying it - Better performance in general and specifically on cathedral level - Fixed loading hitches in city level - Fixed shield hand animation not working (whoops!) - Dying in sewer and respawning in village should have a better visual transition - Fixed saving out dead Enemies - Fixed softlock when killing all enemies on map then saving on top of the cathedral

Source

Steam News / 17 July 2020

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