HomeGamesUpdatesPricingMethodology
Steam News25 September 20259mo ago

Oddspark Patch Notes v1.0.S31287

Sparks with hats can be used in productions again. Sparks with hats can now also be used in quest goals that require Sparks without hats (but they will be ignored by the Transfer Quest Items button).

Full notes

Full Oddsparks: An Automation Adventure update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix3 additions1 change0 removals
  • Gameplay
  • UI and audio
addedSparks with hats can be used in productions again.
addedSparks with hats can now also be used in quest goals that require Sparks without hats (but they will be ignored by the Transfer Quest Items button).
addedScouty Sparks with hats can now be used to construct sensors .
changedWhen a Spark with a hat enters your inventory (picking up the disc or returning with now available Spark slots), the hat will now be shown in the icon appearing on top of the player character.
fixedFixed an issue where you could interact with or even accidentally delete an (invisible) train that was actually supposed to be outside your screen.

Oddsparks: An Automation Adventure changes

addedSparks with hats can be used in productions again.
addedSparks with hats can now also be used in quest goals that require Sparks without hats (but they will be ignored by the Transfer Quest Items button).
addedScouty Sparks with hats can now be used to construct sensors .
changedWhen a Spark with a hat enters your inventory (picking up the disc or returning with now available Spark slots), the hat will now be shown in the icon appearing on top of the player character.
fixedFixed an issue where you could interact with or even accidentally delete an (invisible) train that was actually supposed to be outside your screen.
  • Sparks with hats can be used in productions again.

  • Sparks with hats can now also be used in quest goals that require Sparks without hats (but they will be ignored by the Transfer Quest Items button).

  • Scouty Sparks with hats can now be used to construct sensors.

  • The hats will be lost in the cases the hatted Sparks are used as normal Sparks (productions, quests, construction).

  • When a Spark with a hat enters your inventory (picking up the disc or returning with now available Spark slots), the hat will now be shown in the icon appearing on top of the player character.

  • Fixed an issue where you could interact with or even accidentally delete an (invisible) train that was actually supposed to be outside your screen.

Source

Steam News / 25 September 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.