In this update2
Full notes
Full ODDRooM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
0 fixes1 addition1 change0 removals
- Balance
- Gameplay
changedBalanceIncreased headshot hitbox size for certain monsters.
addedControls & ViewReduced the amount of camera sensitivity decrease when aiming. - Reduced the amount of FOV reduction when aiming. - Adjusted the default FOV value. - Added an option to customize the FOV value.
ODDRooM changes
changedIncreased headshot hitbox size for certain monsters.
addedReduced the amount of camera sensitivity decrease when aiming. - Reduced the amount of FOV reduction when aiming. - Adjusted the default FOV value. - Added an option to customize the FOV value.
Balance
Increased headshot hitbox size for certain monsters.
Controls & View
Reduced the amount of camera sensitivity decrease when aiming. - Reduced the amount of FOV reduction when aiming. - Adjusted the default FOV value. - Added an option to customize the FOV value.
Source
Changelog.gg summarizes and formats this update. How we read updates.
