Full notes
Full ODDRooM update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Performance
ODDRooM changes
Optimization - Game Sound Overall Volume Balance, Optimization Bug fix - Fixed a bug where adjusting sound effects would not adjust the volume of environmental sounds - Fix background collision error in Room 8 - Removed the “1000” voice that used to play when triggering Room 13 Etc - Fixed output sound when picking up an item with a full item slot
Source
Changelog.gg summarizes and formats this update. How we read updates.
