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Steam News16 May 20242y ago

Update v0.6.0

Features Added new item "Fuel Reserve" -- Will be consumed when shooting a block and will not use up any fuel - Added new upgrade "Bomb Radius" - Added new Module "Familiar" -- Gives you a small friend that follows you

In this update3

Full notes

Full Oddment update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

1 fix1 addition1 change0 removals
  • Balance
  • UI and audio
addedFeaturesAdded new item "Fuel Reserve" -- Will be consumed when shooting a block and will not use up any fuel - Added new upgrade "Bomb Radius" - Added new Module "Familiar" -- Gives you a small friend that follows you and shoots blocks along with you - Buffed Damage Module's damage from 0.1 to 0.25 - Great Barriers now have shrines on top of them that teleport you to spawn
fixedBug FixesFixed fire rate being saved to a new run when pressing continue after winning - Fixed "Deploy Torch" button rendering in front of the death text - Fixed Idle detection being slightly wrong
changedTechnical StuffAll of the games scenes are now in their own folder - Removed old/unused code - Bombs now use png's to determine what blocks to explode - Shrunk the size of the input buttons in the controls menu - Great Barriers are now 1 block thicker - Blocks generated at spawn are now technically a structure

Oddment changes

addedAdded new item "Fuel Reserve" -- Will be consumed when shooting a block and will not use up any fuel - Added new upgrade "Bomb Radius" - Added new Module "Familiar" -- Gives you a small friend that follows you and shoots blocks along with you - Buffed Damage Module's damage from 0.1 to 0.25 - Great Barriers now have shrines on top of them that teleport you to spawn
fixedFixed fire rate being saved to a new run when pressing continue after winning - Fixed "Deploy Torch" button rendering in front of the death text - Fixed Idle detection being slightly wrong
changedAll of the games scenes are now in their own folder - Removed old/unused code - Bombs now use png's to determine what blocks to explode - Shrunk the size of the input buttons in the controls menu - Great Barriers are now 1 block thicker - Blocks generated at spawn are now technically a structure

Features

  • Added new item "Fuel Reserve" -- Will be consumed when shooting a block and will not use up any fuel - Added new upgrade "Bomb Radius" - Added new Module "Familiar" -- Gives you a small friend that follows you and shoots blocks along with you - Buffed Damage Module's damage from 0.1 to 0.25 - Great Barriers now have shrines on top of them that teleport you to spawn

Bug Fixes

  • Fixed fire rate being saved to a new run when pressing continue after winning - Fixed "Deploy Torch" button rendering in front of the death text - Fixed Idle detection being slightly wrong

Technical Stuff

  • All of the games scenes are now in their own folder - Removed old/unused code - Bombs now use png's to determine what blocks to explode - Shrunk the size of the input buttons in the controls menu - Great Barriers are now 1 block thicker - Blocks generated at spawn are now technically a structure

Source

Steam News / 16 May 2024

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