Full notes
Full Oddinary Highway update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Events
- Gameplay
- Server
Heyho!
BitSummit 8th Bit opens tomorrow and we are so happy to be part of this event!
As last year, it's completely online. Even so, BitSummit is usually targeted to Japan speaking audience, online format allows everyone to enjoy great selection of indie games!
Our schedule for BitSummit
During BitSummit, we are going to stream gameplay and some development process. Stream will be live on the Twitch channel and on the Steam page. Right now, we are planning following schedule:
September 1
5:00am JST / 10:00pm CET - Gameplay, Q&A
September 2
12:30pm JST / 5:30am CET - Gameplay and development
7:00pm JST / 10:00pm CET - Gameplay, Q&A
September 3
12:30pm JST / 5:30am CET - Gameplay and development
7:00pm JST / 10:00pm CET - Gameplay, Q&A
And, great news, we have updated Oddinary Highway Demo with all recent improvements. It will be playable till the end of this week. Go and check it out!
Don't forget to join BitSummit on Discord, we have a dedicated channel for Oddinary Highway there as well: https://discord.gg/7TEnkShz
Join Oddinary Highway travelers now!
We are always happy to answer any questions related to Oddinary Highway on our Discord server. Apart from sharing feedback, you will find more about Oddinary Highway development process, our inspiration behind different aspects of the game and stay connected with us. Steam post image
Official website
Source
Changelog.gg summarizes and formats this update. How we read updates.
