Full notes
Full Odd Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
- UI and audio
Hi everyone,
NOTE: A FRESH NEW GAME will be required - no old saves.
Map Rework
This update interduces a map rework, featuring a 50% larger map with more variation in terrain and vegetation.
New Motorcycle
The motorcycle will be spawned in a damaged state at a campsite. Players will need to find and repair the vehicle in order to use it.
Repair cost: 4 vehicle parts
Once repaired the motorcycle will be marked on the map. If the motorcycle gets stuck, players can reset it to its original location by clicking "Reset motorcycle" from the pause menu. The motorcycle needs fuel to run and can be refilled using a jerry can. Players can also store a jerry can on the back of the motorcycle. In the event of a collision, the motorcycle will be damaged and may stop working. Players can repair it with vehicle parts. One vehicle part repairs the motorcycle for 50%.
New Items
vehicle parts
Changes
UI rework: menus now have a blurred background
added swimming/diving mechanic
foliage is removed when placing structures, so no more grass clipping through the foundations
Have a great day
Source
Changelog.gg summarizes and formats this update. How we read updates.
