Full notes
Full Odd Woods update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Balance
Odd Woods changes
Hi everyone,
This update interduces two bunkers, which are accessible at campsites. Players can find loot and a generator in the bunker. The generator is used to power auto turrets and will be necessary for more electrical structures in the future. The auto turret must be within range of the generator to be powered. Fuel for the generator is found in gasoline barrels and can then transported to the generator using a jerry can.
Also added a tutorial with some tasks to get started easily.
ADDED - two bunkers (accessible at campsites) ADDED - added a starting tutorial ADDED - jerry can (can hold 20L gasoline) ADDED - generator (can hold 12L gasoline) ADDED - defense turret (25 damage, can hold up to 40 ammo) ADDED - defense turret ammo ADDED - electrical components
CHANGE - reduced spike damage from 9 to 7 CHANGE - the flashlight now has a blue tint
FIX - health bar was not displaying correctly when max health was increased
Have a great day
Source
Changelog.gg summarizes and formats this update. How we read updates.
