Full notes
Full OctoFurry update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Maps
OctoFurry changes
At first we decided not to enable mouse input because we didn't want to be so easily compared to match 3 mobile mechanics, but turns out it's better to allow players to play whataver they feel more confortable with. We enabled the mouse swipe gameplay.
We now show the input mapping the first time the player enters a stage. Players can see all the key bindings without having to enter the menu on their first time playing a stage.
Settings had a problem where after you closed the game and reopened then entered settings again the game would reset the resolution to the native one. This is not happening anymore.
Special thanks: jongizombie for pointing those issues to us.
Source
Changelog.gg summarizes and formats this update. How we read updates.
