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- Oceaneers
Automation, Improvements & Translation Mods Patch!
Hello fellow Oceaneers! We're approaching 4 days since release and have the first patch ready to go! Patch notes are at the bottom if you just want those. Important: For existing characters and workposts, you will need…
Patch notes31 changesFixGameplay - Oceaneers
Oceaneers is out NOW in Early Access!
The ocean awaits. Oceaneers, your survival crafting adventure, is available now on Steam Early Access! Oceaneers After years of development, we're excited for you to be able to jump in and play our new survival crafting…
Patch notes2 changesGameplay - Oceaneers
It's Almost Launch Time: Get ready to start your adventure!
Oceaneers releases tomorrow on 13 April 2026! Ready for the waves? Fear not, getting started in Oceaneers is easy! Here are the approximate release times in a few time zones for 13 April 2026. Los Angeles: 3:00 am PDT N…
Patch notes7 changesGameplayBalance - Oceaneers
3 Days Until Release! Here are the release times.
It's almost time to get soggy! 3 days to go! Here are the approximate release times in a few time zones for 13 April 2026. Los Angeles: 3:00 am PDT New York: 6:00 am EDT London : 11:00 am BST Paris : 12:00 pm CEST Japan…
Patch notes1 changeGameplay - Oceaneers
Dev Diary #16 - What to Expect from Early Access
Only 5 days until Oceaneers releases! Not long now folks. Early Access means different things to different people, and every game handles it uniquely. With that in mind, we wanted to cover what Early Access means for Oc…
Patch notes11 changesGameplayBalance - Oceaneers
Dev Diary #15 - Island Modules!
As we countdown to release (now only 7 days away), we're taking a look at the modules system in Oceaneers. Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: Wishlist it…
Patch notes6 changesGameplayMaps - Oceaneers
Dev Diary #14 - Visuals and Graphics Options
We're only 9 days until release, and wanted to share some information on the visuals that make up Oceaneers and the range of new graphics options we've recently added! Let's take a deeper look! Just a quick reminder, th…
Patch notes10 changesUI/audioGameplay - Oceaneers
Oceaneers Releases in Early Access on April 13, 2026!
The wait is nearly over. Your ocean survival adventure begins on April 13, 2026. Oceaneers is ready to make a splash! Learn more about what's in store in our official Early Access trailer: View store page Be sure to wis…
Store3 changesGameplay - Oceaneers
Demo Updated - Stinky Pits Ahoy!
Release is getting really, really close. As we promised, the demo has been updated! Let's take a deeper look! Just a quick reminder, the best way you can currently support the game is: Wishlist it. Let your favorite You…
Patch notes14 changesGameplayUI/audio - Oceaneers
Dev Diary #13 - Release Approaches, Lots of New Things!
Hey folks, we've been working around the clock as we get closer to release. The release date announcement is just around the corner! The demo was updated just over a month ago, and we've already done more than 70 new pa…
Patch notes21 changesGameplayUI/audio - Oceaneers
Dev Diary #12 - Research Tree Changes
Hey folks, things are going well with the new demo and we are hard at work preparing for release. We are planning to do another demo update next month to bring across many other improvements and changes (there's quite a…
Patch notes15 changesGameplayBalance - Oceaneers
New Demo is Here! Fishing posts, automation, and more!
In preparation for our nearing release, we have put up a new demo! You can check out heaps of quality improvements, changes to systems, new automation features, fishing rods, and more! Let's take a deeper look! Just a q…
Store17 changesGameplayBalance - Oceaneers
Dev Diary #11 - Automation Features Are Here. New Demo Soon!
Hey folks, the updated demo is almost here (we're hoping to make it live within the week). Here are some changes we have made regarding automation, and some of our plans for more automation in the future. Important: The…
Store21 changesGameplayUI/audio - Oceaneers
Dev Diary #10 - Fish Trap Changes, New Demo Almost Here!
Hey folks, the updated demo is going through final testing and is just around the corner. For now, here are some changes we are making regarding Fish Traps. Important: These changes are NOT live in the current demo (yet…
Store13 changesGameplayBalance - Oceaneers
Dev Diary #9 - Character Sheet & Walk Speed Updates
I hope you are all enjoying the holiday period! We are still hard at work and wanted to get one more update out before we say goodbye to 2025. Important: These changes are NOT live in the current demo (yet). Let's dive…
Store17 changesUI/audioServer






