HomeGamesUpdatesPricingMethodology
Steam News19 January 20251y ago

Fixes and Improvements

Water and oil sources are no longer divided into deep and shallow types This was confusing for many players.

In this update2

Full notes

Full Oasis Mission: Colony Sim update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

6 fixes2 additions0 changes0 removals
  • Balance
  • Fixes
  • Store
  • Gameplay
addedWater and oil sources are no longer divided into deep and shallow typesThis was confusing for many players. At the same time, in future patches, I plan to add a new underground resource, which will bring more variety to the economy. Additionally, a cap on maximum extraction per area will be introduced to encourage the construction of new extraction camps in 0.9.8.
fixedFixesFixed points in Research Goals.
fixedFixesFixed resource purchasing when the balance is negative.
fixedFixesFixed an issue where the first trade ship would not arrive.
fixedFixesFixed a bug with empty engineer slots being displayed.
addedFixesAdded scrolling to the routes and trade routes menu.

Oasis Mission: Colony Sim changes

addedThis was confusing for many players. At the same time, in future patches, I plan to add a new underground resource, which will bring more variety to the economy. Additionally, a cap on maximum extraction per area will be introduced to encourage the construction of new extraction camps in 0.9.8.
fixedFixed points in Research Goals.
fixedFixed resource purchasing when the balance is negative.
fixedFixed an issue where the first trade ship would not arrive.
fixedFixed a bug with empty engineer slots being displayed.

Water and oil sources are no longer divided into deep and shallow types

This was confusing for many players. At the same time, in future patches, I plan to add a new underground resource, which will bring more variety to the economy. Additionally, a cap on maximum extraction per area will be introduced to encourage the construction of new extraction camps in 0.9.8.

Fixes

  • Fixed points in Research Goals.

  • Fixed resource purchasing when the balance is negative.

  • Fixed an issue where the first trade ship would not arrive.

  • Fixed a bug with empty engineer slots being displayed.

  • Added scrolling to the routes and trade routes menu.

  • Fixed misaligned text in the building menu header.

  • Other minor fixes.

Source

Steam News / 19 January 2025

Open original post

Changelog.gg summarizes and formats this update. How we read updates.