In this update3
Full notes
Full Oasis Mission: Colony Sim update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Performance
- Fixes
- Store
Oasis Mission: Colony Sim changes
The first patch for Oasis Mission based on your feedback! Thank you so much for your engagement!
I am immensely grateful for your support and sincere interest!
New Features:
Tutorial teaching the basic game mechanics and controls!
Improved camera control with arrow keys and WASD.
Zoom in and out using R(+) / F(-) keys.
Eye-catching link for quick ship-to-storage exchange display.
Indication of insufficient resources during building construction.
Added notification when the ship is overloaded.
Added notification when the ship is out of power.
Performance:
Zero-copy - increased speed of memory exchange between CPU and GPU.
Native GPU Memory - enhanced memory performance.
CPU performance increased by ~40% when rendering the landscape while moving the camera.
Bug Fixes:
Fixed industrial expedition issue where task completion wasn't credited.
Fixed construction error when two ships build nearby.
Correct display of building names.
Corporation balance check when purchasing new ships.
Fixed display of the resource volume occupied in storage.
The quality of copywriting and translations has been slightly improved.
I will be grateful for your reviews and feedback!
Source
Changelog.gg summarizes and formats this update. How we read updates.
