Full notes
Full Oafmatch update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Gameplay
- Fixes
- Maps
- Balance
Oafmatch 1.0.3 Continuing the trend of carring about your feedback, here comes 1.0.3! Rejoices oafes and oafes! Changelog:
Added keybindings for previous foe and next foe
Fixed issue with certain commands not accepting certain keys after binding them
Fixed issue with Vorpal Crossbow incorrectly giving mana for destroyed gems
Fixed issue with incorrect potions getting equipped after game load
Fixed issue with green manastrike potion having the wrong graphic
Fixed issue with broken cages in roguelike mode
Fixed issue with level display in equipment tab after training
Fixed issue with lengthy descriptions overflowing the text box on the map
Soulseekers will inflict stuns of the correct duration
Clerics will heal based on damage actually dealt, not base damage
Training in roguelike mode will now update current health values of characters to maintain their current health to maximum health ratio
Contortionists will correctly update their health in combat
Contortionists in roguelike mode will lose their bonus health after battles
Amulet of Epiphany will no longer target wild gems
Updating Swashbuckler's description to specify that her Ambidexterity applies once per turn
Swashbuckler's mana discount will no longer incorrectly display after the turn ends
Charm of Stone's boulder gem will be darkened to look more like other terrain gems
All conversations are always be skippable in Campaign+
Fixed Simultaneity achievement
Rearranged abilities on double-size boss cards to make room for manacounters
Have fun!
Source
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