In this update15
Full notes
Full Nyran Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Mediators,
What changed
- Gameplay
- Balance
- Workshop
- Performance
Nyran Survivors changes
- Bladehero
Here is the changelog for what is new and has been changed with version 7!
Changelog
Classes
Assassin
Increased base block chance to 10%, up from 0%
Increased base attack damage to 28, up from 26
Fan of Daggers damage increased by 5%
Brood Mother
Increased base vitality to 125, up from 116
Shadowbolt damage increased by 20%
Spiderling Swarm damage increased by 15%
Web damage increased by 5%
Shadow Aura damage increased by 5%
Death Knight
Base vitality increased to 115, up from 105
Druid
Increased base HPS to 2, up from 1
Lunar Wrath damage increased by 10%
Flower Garden damage increased by 10%
Typhoon damage increased by 15%
Nature Bolt damage increased by 20%
Gunslinger
Increased base attack damage to 26, up from 24
Increased base block chance to 10%, up from 0%
Shoot Pistol damage increased by 10%
Rapid Fire damage increased by 15%
Shotgun Fire damage increased by 20%
Lob Grenade damage increased by 10%
Lob Grenade damage radius increased to 8m, up from 7m
Paladin
Increased base attack damage to 26, up from 25
Increased base crit damage to 104%, up from 100%
Ring of Light damage increased by 5%
Shield Slam damage increased by 10%
Ranger
Increased base attack damage to 28, up from 25
Bow Shot damage increased by 15%
Multi Shot damage increased by 10%
Elementalist
Increased base attack damage to 29, up from 30
Increased base critical damage to 105%, up from 100%
Warrior
Increased base block chance to 10%, up from 0%
Whirlwind spell damage increased by 5%
Wizard
Increased base damage to 26, up from 25
Orb of Wrath damage increased by 10%
Dark Bolts damage increased by 10%
North Winds buff duration increased to 3s, up from 2s
Wintercaller
Increased Frost Shield damage by 20%
Reduced the cooldown of Frost Shield to 14s, down from 16s
Ice Blast damage by increased 5%
Spiral Shards damage by increased 10%
Base vitality increased to 128, up from 120
Spells
New
Toxic Aura
Changes
Epic Magnet Hands elite spell removed
All Elite Spells now do the "Epic Magnet Hands" spell (gathers all XP from the level)
Burning Blade damage increased by 30%
Burning Blade damage width increased by 100%
Burning Blade range increased to 26m, up from 20m
Hammer Down spell range increased to 9m, up from 7m
Savage Slash spell damage increased by 20%
Fire Wave spell damage increased by 5%
Shout of Shrill spell damage increased by 10%
Shout of Vigor spell damage increased by 10%
Tiger Stance now increases your current Critical Strike by 60%, up from 50%
Drums of War now increases your current Haste by 60%, up from 50%
Forked Lightning damage increased by 10%
Frost Pillar damage increased by 20%
Dagger Throw damage increased by 10%
Volatile Spiderling damage increased by 20%
Bleeding Slash no longer knocks enemies back
Bleeding Slash damage increased by 5%
Fire Strike damage increased by 5%
Engine
Updated to Unity 2021.3.45f1 LTS, should see some performance gains
Updated Unity packages
Updated default font and default fallback of fonts
Gameplay
All XP gains increased by 10%
Increased the amount you collect from gold pickups by 100%
Source
Changelog.gg summarizes and formats this update. How we read updates.
