In this update14
Full notes
Full Nyran Survivors update
Read the full published notes in a cleaner layout. The original post stays linked below.
Repeated intro
Hello Mediators,
What changed
- Fixes
- Gameplay
- Maps
- Balance
- UI and audio
- Performance
Nyran Survivors changes
With version 6, I decided to hold off on updating the game over smaller patches and make this update one giant patch. That's why it was a little quiet for some time.
Anyway, on to version 6! It's a big patch, lots of stuff got added and lots of stuff got fixed. Below is the changelog.
Introducing, the Gunslinger
The Gunslinger – a new class wielding dual pistols. Unlockable after defeating The Interstice's final boss, this addition expands the playable classes to a total of 11.
New map, Oleand Coast
Venture to Oleand Coast to defeat 6 new bosses and new enemies. This map is automatically unlocked after defeating the last boss of The Interstice and is geared towards classes that have reached upgrade level 40.
New Items
2 new items have been added. Critical Strike chance + Cooldown reduction item and a healing item.
New Spells
Version 6 has 3 new spells to add to your builds.
Better Feedback
The screen will flash red showing some feedback every time you get hit. This option can be turned off via the settings and is on by default. There is also a highlight outline that can be turned on, in case you lose your character. This setting is turned off by default and can be turned on via the settings.
Changelog
Map
New
Oleand Coast
Class
New
Gunslinger
Assassin
Base Critical Damage increased to 12%, up from 10%
Ranger
Bow Shot damage increased by 10%
Bow Shot projectile speed increased to 25m/s, up from 20m/s
Multi Shot projectile speed increased to 25m/s, up from 20m/s
Multi Shot cone reduced slightly
Bowshot multiple projectiles now spawns at the same time
Bowshot spell hit sound effect changed
Multi Shot spell hit sound effect added
Elementalist
Earth Toss can now have multiple projectiles
Earth Toss point light removed
Frost Orb damage increased by 5%
Druid
Nature Bolt projectile speed increased to 20m/s, up from 16m/s
Nature Bolt combo finisher has a new animation
Death Knight
Base Vitality increased to 105, up from 95
Brood Mother
Spiderling Swarm now explodes when reaches the end of its spell range
Spells
New
Explosive Chicken
Dragon Punch
Abyssal Rain
Changes
Strike Again cone angle reduced slightly
Volatile Spiderling now explodes when reaches the end of its spell range
Frost Pillar damage increased by 10%
Dagger Throw range increased by 10%
All Wave spells damage increased by 20%
Hermes Boots spell duration increased to 14s, up from 10s
Shields Up! spell duration increased to 12s, up from 10s
Items
New
Demon Heart epic item added, gain 2% crit and 2% cooldown
Cherry Pie rare item added, heal 20% hp
Changes
Pancakes now give 40% health, up from 20%
Engine
Updated to Unity 2021.3.36f1 LTS, should see some performance gains
Game and code optimizations, should see some performance gains
Gameplay
Gold value now shows when picking up gold items
Added a new option to settings that will now flash the screen when you take damage. This setting is on by default
Added a new option to settings that will now highlight the player. This setting is off by default
Added treasure goblin achievements
Steam Deck limited to 40 fps
Source
Changelog.gg summarizes and formats this update. How we read updates.
