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Steam News19 September 20214y ago

Bug fixes and Several Minor improvements - 9/19/21

ADDED - Reworked party screen to relay more information ADDED - Auto save indicator (Fairy in bottom left corner) ADDED - New battle animations and sound effects ADDED - Door and movement transitions with fade effect AD

Full notes

Full Nuumonsters update

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What changed

0 fixes2 additions0 changes0 removals
  • UI and audio
addedADDED - Reworked party screen to relay more information ADDED - Auto save indicator (Fairy in bottom left corner) ADDED - New battle animations and sound effects ADDED - Door and movement transitions with fade effect ADDED - Randomized foilage on the world map + new foilage tiles ALTER - Adjusted all color palette colors and added black transparency variants ALTER - Palette swapped some menu's and screens to better match all monsters ALTER - Elite parties to ease game progression for casual players ALTER - Setup screen to make more sense FIXED - Issue with battle info screen displaying the wrong types FIXED - Full screen and mouse issues when exiting to title screen after switching the game to full screen mode. FIXED - Broken color swapper on the available monsters indicator in battles FIXED - Abrupt music stopping from title to save screen/game FIXED - Some of the sound effects were broken and not working FIXED - Issue with battle music on despite using no sound mode
addedComing Soon - All new prologue screen + Short tutorial + Text tutorial via fairy - 5 New OST's and a completely remade from scratch Music System - New monsters and reworks + updates to the new town and route + - New building interiors and NPC's and Trainers - More battle animations and sound effects - Localization to Spanish (90%) and Japanese (Partial) - Cave monster encounters + cave system with quests and rare monsters - Left and Right facing sprites for NPC's

Nuumonsters changes

addedADDED - Reworked party screen to relay more information ADDED - Auto save indicator (Fairy in bottom left corner) ADDED - New battle animations and sound effects ADDED - Door and movement transitions with fade effect ADDED - Randomized foilage on the world map + new foilage tiles ALTER - Adjusted all color palette colors and added black transparency variants ALTER - Palette swapped some menu's and screens to better match all monsters ALTER - Elite parties to ease game progression for casual players ALTER - Setup screen to make more sense FIXED - Issue with battle info screen displaying the wrong types FIXED - Full screen and mouse issues when exiting to title screen after switching the game to full screen mode. FIXED - Broken color swapper on the available monsters indicator in battles FIXED - Abrupt music stopping from title to save screen/game FIXED - Some of the sound effects were broken and not working FIXED - Issue with battle music on despite using no sound mode
addedComing Soon - All new prologue screen + Short tutorial + Text tutorial via fairy - 5 New OST's and a completely remade from scratch Music System - New monsters and reworks + updates to the new town and route + - New building interiors and NPC's and Trainers - More battle animations and sound effects - Localization to Spanish (90%) and Japanese (Partial) - Cave monster encounters + cave system with quests and rare monsters - Left and Right facing sprites for NPC's

ADDED - Reworked party screen to relay more information ADDED - Auto save indicator (Fairy in bottom left corner) ADDED - New battle animations and sound effects ADDED - Door and movement transitions with fade effect ADDED - Randomized foilage on the world map + new foilage tiles ALTER - Adjusted all color palette colors and added black transparency variants ALTER - Palette swapped some menu's and screens to better match all monsters ALTER - Elite parties to ease game progression for casual players ALTER - Setup screen to make more sense FIXED - Issue with battle info screen displaying the wrong types FIXED - Full screen and mouse issues when exiting to title screen after switching the game to full screen mode. FIXED - Broken color swapper on the available monsters indicator in battles FIXED - Abrupt music stopping from title to save screen/game FIXED - Some of the sound effects were broken and not working FIXED - Issue with battle music on despite using no sound mode

Coming Soon - All new prologue screen + Short tutorial + Text tutorial via fairy - 5 New OST's and a completely remade from scratch Music System - New monsters and reworks + updates to the new town and route + - New building interiors and NPC's and Trainers - More battle animations and sound effects - Localization to Spanish (90%) and Japanese (Partial) - Cave monster encounters + cave system with quests and rare monsters - Left and Right facing sprites for NPC's

Source

Steam News / 19 September 2021

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