Full notes
Full NUMTATE update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- UI and audio
- Gameplay
- Performance
NUMTATE changes
The update 1.1.0 is now online! It adds a lot of qualitiy-of-life improvements, including the new hint-system. There are also 5 new languages added with this update, so that even more people can hopefully enjoy this game at its fullest. Furthermore, some crutial and gamebreaking bugs and glitches got fixed. I am very sorry for everyone who had some problems with these. They should be gone now.
I hope you will enjoy this update. More details are below. If you find some bugs, glitches, mistranslations or just have some suggestions, feel free to contact me via mail on: mmaas.games@gmail.com
NUMTATE Update 1.1.0 Patchnotes:
Added:
Hint system, a colored layer beneath/around the CORES and CELLS, which shows the endpositions of CELLS and/or a way to solve the puzzle
Color-Counter now also shows sum of marked CELLS as if they are all multiplied by 1
Color-Counter now shows number of marked CELLS for each color
Progress on a puzzle will now be saved when leaving the puzzle, so that the player can now continue a puzzle later, without losing progress
5 new languages:
german (DEUTSCH)
french (FRANÇAIS)
spanish(ESPAÑOL)
portugese(PORTUGUÊS)
italian(ITALIANO)
Changes:
Tutorials are now seperated into mutiple pages if necessary with more test objects to test the new mechanics
Color-Counter now also has a black outline at the numbers for better readability
Color-Counter now displays the numbers in a different color, if some multiplied CELLS are marked with its color
Sound now pauses wwhen the game is not on focus
Reset-Button must be hold for a split second to reset the puzzle, which prevents accidental resets by misclicking it
Button sprites are now all in a uniform style
Game now minimize when clicking on a different screen than the game one while the game is fullscreen
Minimal layout changes in following puzzles: 3-3, 4-3, 4-8 and 5-7
Small performance upgrades
Bugfixes:
Sounds can stack
Rare startup crash
Puzzle 5-8 does not load correctly
Wrong position of the input-info position if the game is not in fullscreen or in 16:9 aspect ratio
Screens blinking on multi-screen-setup when clicking on a different screen than the game
Window centers on the screen every time the game changes the room in windowed mode
CELLS can 'derail' if a CORE was clicked frame perfect to the end of a rewind
GotPoint or LostPoint sounds get played on first rotation of the game, even if they should not
Source
Changelog.gg summarizes and formats this update. How we read updates.
