Full notes
Full Number Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
- Store
- Gameplay
- Balance
- UI and audio
It's time to dress up your factory. v1.3 adds Skins — themed UI palettes that retint headers, panels, and the whole game with a subtle color cast.
Skins (new tab)
A new Skins tab opens a full-screen gallery of 10 themes. Each skin recolors window headers, the skills panel, full-screen overlay backgrounds, and applies a faint global tint so the whole game wears the look. Switch back to
Classic Blue any time — the original look is always there as the free default.
Free
Classic Blue (default, equipped from the start)
Emerald (free alternate)
100 Crystals
Crimson, Royal, Amber
250 Crystals
Obsidian, Cyan, Rose, Sunset, Slate
All purchases and your equipped skin save with your game and survive prestige and hard reset.
New promo code
Redeem "stylish" for +20 Crystals and +10% Production.
Hard Reset is now friendlier
Hard Reset has always preserved your Crystals balance and Crystal Boosts, but it was wiping unlocked achievements. That's fixed. Hard Reset now keeps:
Crystals balance
Crystal Boosts (the permanent ones in the upgrades list)
Shop purchases (production and PP gain multipliers)
Owned skins and equipped skin
Unlocked achievements
Everything else (numbers, generators, prestige tree, statistics, momentum core, etc.) still resets as before — it's the same fresh-start button, it just doesn't take your trophy case with it.
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As always, thanks for playing — let me know what palettes you'd like to see next.
Source
Changelog.gg summarizes and formats this update. How we read updates.
