Bug Fixes & Quality-of-Life Improvements Thanks to everyone who reported issues on the Steam discussion boards — this update addresses all outstanding bug reports.
Full notes
Full Number Factory update
Read the full published notes in a cleaner layout. The original post stays linked below.
What changed
3 fixes0 additions2 changes0 removals
Gameplay
Store
UI and audio
Performance
changedBug Fixes & Quality-of-Life Improvements Thanks to everyone who reported issues on the Steam discussion boards — this update addresses all outstanding bug reports. Progression Fixes
fixedFixed: Sudden progression wall after prestige. Momentum Core progress is no longer fully wiped when you prestige — 25% of your accumulated minutes now carry forward, so long sessions no longer collapse your production rate overnight. - Fixed: Number Tick (and other generators) costing more than base after prestige. Cost-preservation tracking was carrying over between prestiges and inflating costs on the next run. Generator costs now correctly reset to base on prestige. - Fixed: Prestige perks with 999,999 max level could end up with negative or zero costs, in some cases refunding Prestige Points on purchase. High-level perk costs are now protected from numeric overflow. - Fixed: Bulk Discount + Efficiency Protocol could invert past certain levels and start increasing generator costs instead of decreasing them. Cost reduction is now safely clamped between 0% and 99%.
fixedFixed: "Efficient Idle" achievement was impossible to earn late-game. The requirement now counts generators purchased during the current prestige instead of total owned, making it reachable on a focused fresh run. - Added: "Highest generator tier reached" tracking. Your best generator is now remembered permanently and survives auto-prestige runs that don't reach the top tier.
fixedReduced Buy All cooldown from 60 seconds → 5 seconds. The minute-long wait didn't fit an idle game and was pushing players toward auto-clickers. The short cooldown still prevents accidental spam. - Fixed: Prestige Tree tooltips could extend off the top of the screen on 1366×768 and smaller displays. Tooltips now clamp to screen height so the title, level, and cost are always visible.
changedP.s. HUGE performance improvement were done. NO MORE LAGS!
Buy All cooldown60seconds→5seconds↓Buy All cooldown decreased, buff
Number Factory changes
changedBug Fixes & Quality-of-Life Improvements Thanks to everyone who reported issues on the Steam discussion boards — this update addresses all outstanding bug reports. Progression Fixes
fixedFixed: Sudden progression wall after prestige. Momentum Core progress is no longer fully wiped when you prestige — 25% of your accumulated minutes now carry forward, so long sessions no longer collapse your production rate overnight. - Fixed: Number Tick (and other generators) costing more than base after prestige. Cost-preservation tracking was carrying over between prestiges and inflating costs on the next run. Generator costs now correctly reset to base on prestige. - Fixed: Prestige perks with 999,999 max level could end up with negative or zero costs, in some cases refunding Prestige Points on purchase. High-level perk costs are now protected from numeric overflow. - Fixed: Bulk Discount + Efficiency Protocol could invert past certain levels and start increasing generator costs instead of decreasing them. Cost reduction is now safely clamped between 0% and 99%.
fixedFixed: "Efficient Idle" achievement was impossible to earn late-game. The requirement now counts generators purchased during the current prestige instead of total owned, making it reachable on a focused fresh run. - Added: "Highest generator tier reached" tracking. Your best generator is now remembered permanently and survives auto-prestige runs that don't reach the top tier.
fixedReduced Buy All cooldown from 60 seconds → 5 seconds. The minute-long wait didn't fit an idle game and was pushing players toward auto-clickers. The short cooldown still prevents accidental spam. - Fixed: Prestige Tree tooltips could extend off the top of the screen on 1366×768 and smaller displays. Tooltips now clamp to screen height so the title, level, and cost are always visible.
changedP.s. HUGE performance improvement were done. NO MORE LAGS!
Bug Fixes & Quality-of-Life Improvements Thanks to everyone who reported issues on the Steam discussion boards — this update addresses all outstanding bug reports. Progression Fixes
FixedFixedSudden progression wall after prestige. Momentum Core progress is no longer fully wiped when you prestige — 25% of your accumulated minutes now carry forward, so long sessions no longer collapse your production rate overnight. - Fixed: Number Tick (and other generators) costing more than base after prestige. Cost-preservation tracking was carrying over between prestiges and inflating costs on the next run. Generator costs now correctly reset to base on prestige. - Fixed: Prestige perks with 999,999 max level could end up with negative or zero costs, in some cases refunding Prestige Points on purchase. High-level perk costs are now protected from numeric overflow. - Fixed: Bulk Discount + Efficiency Protocol could invert past certain levels and start increasing generator costs instead of decreasing them. Cost reduction is now safely clamped between 0% and 99%.
Achievement & Stats Fixes
AddedFixed"Efficient Idle" achievement was impossible to earn late-game. The requirement now counts generators purchased during the current prestige instead of total owned, making it reachable on a focused fresh run. - Added: "Highest generator tier reached" tracking. Your best generator is now remembered permanently and survives auto-prestige runs that don't reach the top tier.
Quality of Life
Reduced Buy All cooldown from 60 seconds → 5 seconds. The minute-long wait didn't fit an idle game and was pushing players toward auto-clickers. The short cooldown still prevents accidental spam. - Fixed: Prestige Tree tooltips could extend off the top of the screen on 1366×768 and smaller displays. Tooltips now clamp to screen height so the title, level, and cost are always visible.
P.s. HUGE performance improvement were done. NO MORE LAGS!