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Steam News1 May 20262mo ago

Multiplayer Beta Features and Improvements pt. 2

We are getting closer to finalizing the multiplayer mode, so here are some other enhancements/changes outside of it for the next patch, as well as some multiplayer stuff The password for the branch is xxmakeitsoxx Multi

Full notes

Full Null Hørizøn update

Read the full published notes in a cleaner layout. The original post stays linked below.

What changed

2 fixes1 addition8 changes0 removals
  • Store
  • Server
  • Fixes
  • Balance
  • Gameplay
  • UI and audio
changedPersistent MP Settings: Server settings and your ship skin selection are now remembered and tied to your specific save slot.
addedShip Skin Selection: Added a dedicated selection screen within the multiplayer menu to easily swap your ship's skin before deploying.
changedMultiplayer Minigame: The Smuggler's Gambit minigame is now fully playable with others in multiplayer.
fixedClient Targeting Fix: Fixed a critical issue where AI enemies were failing to lock on to multiplayer clients.
changedGameplay & Balance
changedShielded Cargo Rework: Converted shielded cargo capacity from a raw statistical number into explicit, dedicated inventory slots.
Increased the total number of available save slots310Increased the total number of available save slots increased, buff

We are getting closer to finalizing the multiplayer mode, so here are some other enhancements/changes outside of it for the next patch, as well as some multiplayer stuff The password for the branch is xxmakeitsoxx Multiplayer & Menus

  • Streamlined MP Flow: Completely rebuilt the multiplayer menu flow to be simpler and more intuitive.

  • Persistent MP Settings: Server settings and your ship skin selection are now remembered and tied to your specific save slot.

  • Ship Skin SelectionAdded a dedicated selection screen within the multiplayer menu to easily swap your ship's skin before deploying.
  • Multiplayer Minigame: The Smuggler's Gambit minigame is now fully playable with others in multiplayer.

  • Client Targeting FixFixed a critical issue where AI enemies were failing to lock on to multiplayer clients.

Gameplay & Balance

  • Shielded Cargo Rework: Converted shielded cargo capacity from a raw statistical number into explicit, dedicated inventory slots.

  • Module PricingReduced the purchase price of all ship modules by 35% across the board.
  • Contract RequirementsAdjusted the minimum reputation required to accept contracts from 'Sus' down to 'Hostile X'.

System & Fixes

  • Save Slots ExpandedIncreased the total number of available save slots from 3 to 10.
  • Background FixFixed a bug where the Eclipse background was generating incorrect reputation values with Independent Pilots.
  • UI Adjustments: Made several minor visual and layout modifications to the main menu. As always, please restart Steam or verify your files to manually trigger the update. Please join us in discord to report bugs, suggest features, or just hang out and talk!

If you are enjoying the game, I'd love it if you could take a few minutes to leave a review on Steam.

Thank you for your attention, Captains.

||| HopefullyHeroic

Source

Steam News / 1 May 2026

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